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《绝地潜兵2》Devoid of Liberty Patch 7.2.0 增强联动武器并重做胆汁虫族

Helldivers 2 Devoid of Liberty Patch 7.2.0 Buffs Collaboration Weapons and Reworks Bile Strain

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Arrowhead于2026年10月20日发布《绝地潜兵2》Patch 7.2.0更新,增强四款联动武器基础数值并将胆汁虫族改为带可视化的GM控制事件。M90A霰弹枪伤害提升20%至726,MA5C后坐力多项削减。虫族改动用任务内可视化替代随机激活,玩家可识别敌情调整配装。

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Arrowhead Game Studios released Helldivers 2 Update 7.2.0, titled Devoid of Liberty, on October 20, 2026. The official Steam patch notes confirm three headline items: Easy Anti-Cheat, the Scope of Authority Premium Warbond, and a broad set of weapon and stratagem improvements.

Collaboration Warbond Weapons Get Base Stat Compensation

The Killzone and Halo Legendary warbond weapons do not have access to the weapon customization system, so comparable weapons with attachments gained an edge. The patch raises base stats on four of them to close that gap.

The M90A Shotgun moves from 605 to 726 damage and from 220 to 264 durable damage. Both increases are 20 percent. That brings its raw per-shot damage closer to what a customized shotgun can produce without requiring attachment access.

The MA5C Assault Rifle receives a recoil stability pass. Vertical drift drops from 20 to 15, vertical climb from 30 to 20, and horizontal climb from 12 to 6. Durable damage rises from 16 to 20. The reduction in horizontal climb is the largest single change at 50 percent.

The StA-52 Assault Rifle gets more sustained shooting room. Spare max magazines increase from 6 to 7. Recoil values see larger cuts: vertical drift drops from 15 to 7.5, vertical climb from 25 to 12.5, horizontal drift from 10 to 5, and horizontal climb from 6 to 4. The first three recoil reductions are 50 percent cuts.

The StA-11 SMG gets smaller damage and handling improvements. Damage rises from 90 to 100, durable damage from 18 to 20, and ergonomics from 80 to 90. Vertical drift drops from 20 to 12 and vertical climb from 10 to 8. The result is that these four weapons no longer ask players to accept lower baseline performance as the price of the crossover warbond.

PLAS-39 Accelerator Rifle Becomes a Precision Weapon

Arrowhead reduced the PLAS-39 Accelerator Rifle reload from 3.3 seconds to 2.7 seconds and projectile stagger strength from 20 to 15. The patch notes explain the problem. High stagger made the first shot knock the enemy enough that follow-up shots missed weak points. Lower stagger keeps the target in place and makes the rifle work as a precision weapon.

Sickle Variants and Light-Pellet Shotguns

The LAS-16 Sickle and LAS-17 Double-Edge Sickle both start firing sooner. Time from trigger pull to first shot drops from 0.5 seconds to 0.33 seconds. Heat begins cooling after firing at 0.66 seconds instead of 1.33 seconds. The LAS-16 also uses less heat per projectile, down from 1.15 to 0.95.

Light-penetration pellet shotguns receive raw damage buffs. The SG-8 Punisher rises from 405 to 486 damage and 108 to 135 durable damage, the SG-225 Breaker from 330 to 396 and 66 to 88, and the SG-225SP Breaker Spray&Pray from 240 to 288 and 64 to 80. The SG-22 Bushwhacker sidearm also climbs from 450 to 540 damage, with durable damage up from 108 to 135.

Bile Bug Strain Is Now a Separate Game Master-Controlled Event

The bile bug strain, which spawns Bile Warriors, Spewers, and Scavengers, previously could randomly become active on a mission. Arrowhead has now broken that strain out into its own bug strain. The patch notes confirm that Game Masters control it, and it now has its own in-mission visualization showing when it is active. Other strains such as Rupture or Spore Burst already work this way.

The change replaces an invisible random activation with a readable mission condition. Before, players could load into a mission and encounter the bile bug composition without a clear indication that the strain was active. Two missions with the same visible modifiers could differ in bile-heavy composition because the strain happened to activate. Now the visualization lets players identify the active strain during the mission and adjust tactics or loadouts on the fly. Game Master control makes it a deliberate event, like other active strains, which should reduce the feeling that bile-heavy spawns were an unexplained spike.

Orbital Airburst Strike Causal Chain

The Orbital Airburst Strike cooldown drops from 100 seconds to 90 seconds, and the explosion cone angle tightens from 35 degrees to 27 degrees. The repositioning of Super Destroyers during missions changed the projectile angle. A steeper angle widened shrapnel spread and made the strike less predictable. Tightening the cone counters that spread, while the cooldown reduction keeps the stratagem competitive after the fix.

The cooldown cut from 100 to 90 seconds is the compensation layer. Players should see a tighter airburst pattern and slightly faster rearm time.

Other Stratagem Changes

The M-1000 Maxigun now returns movement control immediately after firing. Time to regain movement control drops from 0.5 seconds to 0 seconds. Stagger force rises from 15 to 20, and stagger impulse rises from 12 to 24. The CQC-20 Breaching Hammer gains spare charges from 7 to 10.

Heavy mounted flamethrowers get a large particle damage increase. The EXO-51 Lumberer Exosuit and A/FLAM-40 Flame Sentry both move from 3 to 8 flame particle damage. The Eagle Airstrike Gas explosion demolition strength drops from 50 to 40. Arrowhead says this makes it destroy only structures that other Eagle bombs can destroy, since it previously behaved like an Orbital.

Stability and Fix Highlights

The update includes crash fixes around vehicle customization patterns, SEAF shuttles, ragdolls, and upscalers. DirectX 12 stability improved. Bile Titan clipping is fixed, the Crescent Overseer backpack is now destroyable, and the Hive Lord leaves combat earlier when not damaged. Watchers no longer spawn in excessive numbers.

CPU multithreading improvements target smoother frame pacing, especially on lower core-count CPUs and Xbox Series S. Arrowhead reduced stutter during combat and shader-compilation hitching. The patch also added missing color grading when NVIDIA DLSS or AMD FSR upscaling is enabled, and the GPU busy percent frame statistic is now available on all platforms. The update also introduces Easy Anti-Cheat — GamerHeadlines’ Easy Anti-Cheat report covers the GameGuard switch and its Steam Deck and Linux impact.

来源:Gamer Headlines · gamerheadlines.com