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Fallout 76 更新 2.31 | 1.000.004 于10月20日应用大量修复

Fallout 76 Update 2.31 | 1.000.004 Applies Long List of Fixes on October 20

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Bethesda 于10月20日发布 Fallout 76 更新 2.31 | 1.000.004,修复了大量游戏玩法与技术问题。更新包体积庞大,PC (Steam) 约6.7 GB、PlayStation 约17.4 GB、Xbox 约18.4 GB、PC (Microsoft Store) 约18.5 GB。

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Having trouble viewing the text? You can always read the original article here: Fallout 76 Update 2.31 | 1.000.004 Applies Long List of Fixes on October 20

As part of today’s maintenance, Bethesda has released Fallout 76 update 2.31 | 1.000.004, which brings a slew of bug fixes affecting gameplay, technical issues and more.

This is a hefty download across all platforms, which is a bit annoying to see since it clocks in at over 17 GB for PlayStation gamers, and even 18 GB for Xbox players.

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Read on for the complete list of fixes and improvements made today.

Fallout 76 Updated on October 20 Addressing Multiple Issues

fallout 76 down december 11

Update Version 1.7.27.11 & Sizes

  • PC (Steam): ~6.7 GB
  • PC (Microsoft Store): ~18.5 GB
  • Xbox: ~18.4 GB
  • PlayStation: ~17.4 GB

Activities and Public Events

  • Fixed an issue where Tunnel of Love wasn’t dropping unique C.A.M.P. and food recipes.
  • Mad Dog Malone now uses a Minigun. This will stop him from seeking other weapons and running at you with his fists.
  • Daily Ops – Uplink: Fixed issue with the final dialogue sometimes being given by the wrong NPC.

Armor (and Clothing)

  • Fixed an issue with the Enclave Hellfire Helmet light always appearing to be on.
  • Fixed visual issues with the Enclave Scientist Outfit.
  • The Cutthroat Helmet headwear now properly displays that it prevents damage and disease from airborne hazards when inspecting.
  • Updated the weight for the Poseidon Energy Outfit and Headwear to the correct amount, 0.1.
  • Fixed an issue causing hair to clip through the Enclave Scientist Outfit.
  • Fixed an issue that caused the Blood Moon Hellcat Paint to not have its name properly included.

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C.A.M.P., Workshop, and Shelters

  • Added a callout for resources that Abandoned Nest collects.
  • Abandoned Nest has been moved to the Resource Collectors category in the Workshop Menu.
  • Added a premium flag to the Poseidon Energy Console.
  • Holiday Belle Outfit, Black Ice Outfit and Lucky Shot Outfit are now craftable at the Armor Workbench.
  • Enclave Technician Outfit is now craftable at the Armor Workbench.
  • Fixed an inconsistency that appeared with wallpapers on the Penitentiary C.A.M.P. Kit.
  • Fixed an issue with missing textures on the Atomic Light Set Ceiling and Wall Lamp.
  • Fixed an issue with the Cobby Collectron where it was not granting the correct type of Fertilizer.
  • Updated player facing names for Penitentiary C.A.M.P. pieces.
  • Fixed audio issues that could occur when playing the Black Piano.
  • Reduced the glow VFX of the Blasted Barrel Planter.
  • Fixed an issue that caused the Light’Em Up Weapon Rack to have white lights instead of blue.
  • Increased entrance size of the Hunter’s Blind Survival Tent.
  • Fixed placement issues that could occur when building the Pint-Sized Slasher Wanted Posters.
  • Addressed several issues with the Sir Loin Collectron’s item pool.

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Gameplay

  • Cupid’s Arrow audio should now play as expected.
  • Flares will now fall with gravity after being shot.
  • Fixed an issue that could cause a non-functional “Breaking News” broadcast to appear in the Radio tab.
  • Slasher: Mask of Truth, quest objects such as the article clippings should be preserved across character loads.
  • The Slasher – Masked Truth: Fixed issue where a player could advance the quest by acquiring another player’s dropped note.
  • The Slasher – Fixed an issue that allowed players to repeatedly use a grave digging map from their stash.

Infestations

  • Fixed an issue that prevented the legendary perk Electric Absorption from triggering against Infestation enemies.
  • Fixed an issue where the “Boss Skull” on the Encounter Health Meter can overlap the bosses name.
  • Increased Scrip reward from completing an Infestation. The team is aware of the issue with Infestations auto-completing and are currently investigating a solution. Thank you for your patience.

Pip-Boy

  • Fixed an issue where the Pip-Boy UI remains stuck on screen after simultaneous Inspect and Move C.A.M.P. actions.
  • Fixed issue where the Lockpicking Menu could open on top of the Pip-Boy Menu.
  • The Pip-Boy now fully closes before opening to the Map Menu or Perks Menu.
  • Unique Effect appears on the Pip-Boy and trade menus now.
  • Fixed extra line breaks in mod descriptions on the trade menus.

Weapons

  • Fixed an issue that prevented the Cosmic Knife obtained through Stamps to not be able to return to its default appearance.
  • Fixed a discrepancy in damage displayed vs damage dealt on unique explosive weapons modded with cryo damage.
  • Fixed an issue that caused Gunther’s Big Iron to use regular .45 Ammo when modified with a Prime Receiver.
  • Icemen’s now properly displays cryo damage increase when a weapon is inspected.
  • Addressed explosive damage calculation issues with Gamma Gun, Cremator, Resolve Breaker, and Hellstorm Missile Launcher.

UI

  • Fixed an issue where container inventories would show Bleed damage with the Physical damage icon.
  • Fixed an issue where the Account Add-Ons page would not display properly when playing the game through Steam.
  • Fixed an issue where Caps, Atoms and weight will fade out on the map screen if the cursor gets too close.

Miscellaneous

  • Various crash fixes for XBOX Series and PlayStation 5 platforms.
  • Fixed an issue that could cause some facial textures to display incorrectly.
  • Fixed an issue that was causing stretched loading screen.
  • Smoke from some generators and robots no longer display as a square in the upper left of the screen in some situations.

There are still known issues being looked into, so expect more updates to come.

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