英雄联盟 Patch 26.21 预览:所有英雄增强、削弱与物品改动
LoL Patch 26.21 Full Preview: All Champion Buffs, Nerfs, and Item Changes
Riot 在英雄联盟 Patch 26.21 预览中列出 Azir、Orianna 等英雄增强与 Lee Sin 等削弱,以及 Dawncore 等装备调整,目标为稳定赛季末排位环境。预览包含 11 项英雄增强、11 项削弱与 6 项调整,具体数值未公开且可能变动。
League of Legends Patch 26.21’s full preview is here, with detailed buffs for Azir, Ryze, Sion, and several other champions. Yone, Lee Sin, Caitlyn, and Viktor are among those facing nerfs, while Yasuo has been dropped from the earlier nerf list.
Riot Phroxzon’s full preview also breaks down adjustments to Locke and Varus, changes to Hubris for melee and ranged champions, and a major duration increase for Bastion Breaker’s Sabotage effect. These changes remain subject to revision before the patch goes live.
In brief:
- Patch 26.21’s full preview includes 11 champion buffs, 10 champion nerfs, and five champion adjustments.
- Yasuo is no longer scheduled for a nerf, while Yone’s Q AD scaling is being reduced.
- Azir gets more mana growth, Ryze gains stronger late-game tools, and Sion receives health growth and ultimate buffs.
- Bastion Breaker’s Sabotage duration increases dramatically, while Hubris gains separate tuning for melee and ranged users.
LoL Patch 26.21 Preview
The table below summarizes the targets in the full Patch 26.21 preview. Yasuo and Renekton no longer appear in their earlier categories, and Hubris is now listed under system adjustments. Detailed numerical changes follow below.
| Category | Champions or items |
|---|---|
| Champion buffs | Azir, Darius, Miss Fortune, Nunu, Orianna, Ryze, Sion, Taliyah, Vel’Koz, Xin Zhao, Zyra |
| Champion nerfs | Caitlyn, Jinx, Lee Sin, Nidalee, Qiyana, Rammus, Tristana, Viktor, Wukong, Yone |
| Champion adjustments | Locke, Varus, Taric, Twisted Fate, Zaahen |
| System buffs | Dawncore |
| System nerfs | Bastion Breaker, Gluttonous Greaves |
| System adjustments | Hubris |
LoL Patch 26.21 Champion Buffs
Riot is giving several champions more room to perform in Ranked. Azir’s buff focuses on mana management, while Ryze trades some early empowered Q damage for stronger late-game scaling. Sion’s changes lean into the payoff of landing a fully charged ultimate.

| Champion | Changes |
|---|---|
| Azir | Mana growth: 40 → 50 per level. |
| Darius | Q cooldown: 9–5 → 9–4 seconds. |
| Miss Fortune | E damage: 70–190 (+120% AP) → 90–210 (+120% AP). R critical strike damage: 130% (+0.3% per 1% bonus critical strike damage) → 145% (+0.45% per 1% bonus critical strike damage). |
| Nunu | R maximum damage: 625/925/1275 (+300% AP) → 750/1100/1450 (+300% AP). |
| Orianna | Q AP ratio: 55% → 60%. W AP ratio: 80% → 85%. |
| Ryze | Q damage bonus against Flux-marked targets: 15/40/65/90% → 10/40/70/100%. Q bonus movement speed: 28/32/36/40/44% → 30/35/40/45/50%. W AP ratio: 60% → 70%. |
| Sion | Health growth: 87 → 95. R damage increase over three seconds of channeling: up to +166.67% base damage and +100% ratio → up to +200% for both. |
| Taliyah | E damage: 60–240 (+60% AP) → 70–250 (+70% AP). E detonation damage: 25–85 (+30% AP) → 30–90 (+30% AP). |
| Vel’Koz | Passive damage: 35–180 (+60% AP) → 35–205 (+65% AP). |
| Xin Zhao | Q damage per strike: 15–75 (+40% bonus AD) → 15–75 (+45% bonus AD). E attack speed scaling: 1% per 5% bonus attack speed → 1% per 4% bonus attack speed. |
| Zyra | W seed recharge cooldown: 18–10 → 16–10 seconds. |
Azir rarely buys a mana item, and Riot says regular players struggle with his mana management more than highly skilled players. The extra mana growth is aimed at easing that pressure.
Ryze’s changes shift some strength out of his early EQ damage and into his later stages. He gets a higher late-game Flux damage bonus, more movement speed, and stronger W scaling if he can get through lane.
Sion’s ultimate buff rewards landing a fully powered charge. Riot says it will monitor how much power the change adds.
Xin Zhao is getting help for attack-focused builds after Sundered Sky nerfs and repeated changes that also weakened his AP build.
LoL Patch 26.21 Champion Nerfs

The full preview targets 10 champions. Several changes focus on making weaknesses easier to punish, including Viktor’s mobility and shielding, Lee Sin’s mobility and reliable damage, and Tristana’s early attack speed.
| Champion | Changes |
|---|---|
| Caitlyn | Passive Headshot damage: 60–100% AD → 60–80% AD. Its additional AD scaling per 1% critical strike chance and per 1% bonus critical strike damage both fall from 1% → 0.8%. Q base damage: 50–210 → 50–230. |
| Jinx | AD growth: 3.25 → 3. Base health: 630 → 610. |
| Lee Sin | W cooldown: 7 → 8 seconds. E bug fix: no longer reveals invisible enemies if they enter stealth after being hit by Tempest. R kick damage: 175–625 (+200% bonus AD) → 150–550 (+200% bonus AD). R collision damage: 175–625 (+200% bonus AD) (+12–18% of the kicked champion’s health) → 150–550 (+200% bonus AD). |
| Nidalee | Cougar W damage: 55–190 (+50% bonus AD) (+30% AP) → 50–170 (+50% bonus AD) (+30% AP). Human E attack speed: 30–70% → 20–60%. |
| Qiyana | Q damage: 80–200 (+90% bonus AD) → 70–190 (+90% bonus AD). |
| Rammus | W bonus armor: 27–47 (+30–60% armor) → 25–45 (+30–50% armor). W bonus magic resistance: 20–40 (+30–60% MR) → 20–40 (+30–50% MR). |
| Tristana | Q attack speed: 60–120% → 40–120%. |
| Viktor | Q shield: 40–140 (+25% AP) → 30–130 (+20% AP). Base movement speed: 335 → 330. |
| Wukong | Health regeneration per five seconds: 3.5 (+0.65 per level) → 5.5 (+0.65 per level). Passive armor per stack: 6–10 → 4.5–10. |
| Yone | Q damage: 25–125 (+110% AD) → 25–125 (+105% AD). |
Caitlyn’s Burst Shifts Toward Q
Riot wants to reduce how much burst Caitlyn can deliver with little warning. Some power is moving out of Headshot and into Q, giving opponents a clearer attack to react to and making Q more worthwhile later in the game.
Viktor Keeps His Long-Range Poke
Riot wants to preserve Viktor’s long-range poke because it is a core part of what his players enjoy. Instead, the nerfs reduce his shielding and movement speed, making his vulnerability to ganks and difficulty moving around the map more noticeable.
Lee Sin Loses Mobility and Ultimate Damage
Lee Sin’s W cooldown increases by one second, while his ultimate loses damage on both the kicked target and enemies hit by the collision. Riot wants more of the ultimate’s value to come from repositioning enemies.
Tristana’s Early Attack Speed Takes a Hit
Tristana’s rank-one Q attack speed falls from 60% to 40%, while its maximum-rank value stays unchanged. Riot specifically highlights her level-one strength and synergy with Lethal Tempo, saying it wants successful aggressive play to rely more on committing with Rocket Jump.
LoL Patch 26.21 Item Changes

Dawncore receives a stronger AP conversion from mana regeneration, while Gluttonous Greaves becomes more expensive. Bastion Breaker loses combat stats and some Shaped Charge damage in exchange for a much longer Sabotage duration. Hubris receives separate changes for melee and ranged champions.
| Item | Changes |
|---|---|
| Dawncore | AP per 100% base mana regeneration: 10 → 15. |
| Bastion Breaker | Lethality: 22 → 18. Melee Shaped Charge damage: 50 (+1.5 per lethality) → 40 (+1.5 per lethality). Ranged Shaped Charge damage: 25 (+0.75 per lethality) → 20 (+0.75 per lethality). Sabotage duration: 90 → 25,000 seconds. |
| Gluttonous Greaves | Total cost: 1,000 → 1,100 gold. |
| Hubris | Base bonus AD: 12 → 15 for melee champions and 10 for ranged champions. Bonus AD per stack: 3 → 3 for melee champions and 2 for ranged champions. |
Bastion Breaker Gets an Effectively Permanent Sabotage Duration
The preview lists Sabotage’s duration as increasing from 90 seconds to 25,000 seconds, which is effectively permanent within a normal match. Phroxzon describes the intended change as an infinite duration.
Riot wants the item’s strategic effect to carry more of its value. That should make its structure-focused utility more satisfying while allowing the team to reduce its raw combat strength.
Hubris Buffs Melee Users and Nerfs Ranged Users
Melee champions gain a higher starting bonus of 15 AD, while their three AD per stack stays unchanged. Ranged champions drop to 10 starting bonus AD and two AD per stack.
This gives melee users a stronger starting payoff while reducing both the initial bonus and scaling for ranged users. The current combination of champion-killing power and wider map impact is considered too strong.
LoL Patch 26.21 Champion Adjustments

Locke and Varus receive the largest adjustments, while Taric, Twisted Fate, and Zaahen get targeted functionality changes and bug fixes. Renekton no longer appears in the full preview’s adjustment list.
Locke
Riot wants Locke’s mistakes to carry more risk, particularly when he spends mana poorly or misuses W. The changes are intended to be relatively power neutral overall, while encouraging E as his second ability to max and rewarding E1 hits.
| Change | Previous | Updated |
|---|---|---|
| Q refund on unused charges | 20–35% | 10–40% |
| Mana growth | 70 | 60 |
| W mana cost | 50–70 | 60–80 |
| W Soul Ignition gray health storage | 40–200 | 20–200 |
| W Soul Ignition current health value | 150–450 | 100–500 (+60% AP) |
| E Blink damage | 40/50/60/70/80 (+40% AP) | 40/55/70/85/100 (+50% AP) |
Varus
Riot wants to reduce the strength of W-max builds and shift power toward Q-max builds, giving opponents more opportunity to dodge his damage. The changes also aim to make top-lane Varus more reasonable to face.
| Change | Previous | Updated |
|---|---|---|
| Q minimum damage | 53.33–240 (+80% bonus AD) | 55–235 (+80% bonus AD) |
| Q maximum damage | 80–360 (+120% bonus AD) | 93.5–399.5 (+136% bonus AD) |
| Q damage increase from channeling | Up to 50% | Up to 70% |
| W on-hit damage | 4–40 (+15% bonus AD) (+25% AP) | 4–28 (+20% bonus AD) (+30% AP) |
| W damage per stack | 3–5% (+1.3% per 100 AP) | 3–4.6% (+1.4% per 100 AP) |
| W cooldown refund per stack | 13%, increased by up to 50% based on Q channel | 11%, increased by up to 70% based on Q channel |
| W active missing-health damage | 6–14%, increased by up to 50% based on Q channel | 6–10%, increased by up to 70% based on Q channel |
Taric
- Q and R casts involving untargetable allies now successfully fire.
Twisted Fate
- R now reveals untargetable units.
Zaahen
Bug fix: Q1 and Q2 damage now applies if Zaahen becomes invisible mid-strike.
These are the planned changes in Riot’s full Patch 26.21 preview. Values and targets may still change before the final patch notes are published.
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