cRPG《Hopetown》获可玩 demo 推出窗口
cRPG 'Hopetown' gets launch window for playable demo
开发商 Longdue 确定了 cRPG《Hopetown》首个可玩 demo 的推出窗口,最晚 2027 年 1 月通过 Steam 面向“Visionary”与“Builder”档众筹支持者限时开放反馈。
Developer Longdue has announced a launch window for the first playable demo for their upcoming cRPG, Hopetown. The pre-alpha playable will feature over 300,000 words of dialogue, an estimated 5 hours of gameplay, 8 interior locations, part of an open exterior explorable town, 2 recruitable companions, 40 NPCs, 8 minutes of music, and 10 side quests in addition to the Prologue and Chapter 1 of the main quest.
Some of those involved in Disco Elysium are also working on this game, although many joined after the game was announced. Hopetown is a crowdfunded project, and the pre-alpha playable will be released to all new ‘Visionary’ and ‘Builder’ tier backers within 90 days of the campaign ending, meaning a latest January 2027 launch, via Steam, and be available for a limited time period for feedback.
The studio is also releasing an anti-generative AI policy, available on the official Hopetown website in full, which commits to no usage of generative AI in the creation of art for the game and gives examples of ‘shortcuts’ that have been used in development of these types of games using GenAI and the real human parallel of each.
SOURCE: GBAtemp Inbox
来源:Gbatemp · gbatemp.net