美国立法者据报道提出法案,将游戏购买定为所有权而非许可
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US lawmaker reportedly proposes bill to make game purchases ownership, not licences
美国一名众议员据报道提出法案,将游戏购买定为所有权而非许可。提案首次于2026年10月16日报道,代表未具名且无条款公布,若通过将颠覆 Steam 等商店现有许可模式。该美国联邦立法对英国玩家无直接影响,且多数国会法案最终不会成为法律。
A lawmaker in the United States House of Representatives has reportedly proposed a bill that would give people who buy video games ownership of them rather than a licence, first reported on 16 October 2026.
Nothing beyond the headline is confirmed: the Representative is unnamed, and no provisions, co-sponsors or committee assignment have been published.
Why the licence question keeps coming up
Most digital game purchases today are not sales in the everyday sense. Buyers are granted a licence to access a game, and that access can be revoked by the seller, which is what happens when a publisher delists a title or shuts down the servers a game depends on. That gap between what players feel they have bought and what the terms actually give them has fed years of arguments about game preservation, and a lawmaker has now reportedly turned that frustration into draft legislation.
If passed, a bill that treated game purchases as ownership would upend the standard model on storefronts such as Steam, where purchases are licensed rather than owned. It would also set a precedent that could stretch beyond games to other digital media.
For UK players the proposal would have no direct effect: it is United States federal legislation, and any rules it contained would apply to the American market.
Most bills introduced in the US Congress never become law.
来源:GamerHub UK · gamerhub.co.uk