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Hiveworkshop· SevenBlood·· 15 小时前AI 评分19

《Path of the Damned》重制版

Path of the Damned Revamp

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玩家反馈《Path of the Damned》重制版存在单位数值异常与任务触发错误等bug,并提出平衡调整与新增单位建议。其指出Reavers性价比过高、任务5 Catacombs不生成Ghouls,并建议新增造价240g、60 lumber、4 food的Swarmgoyle单位。

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First of all, this goes without saying.

Amazing campaign revamp, I love the many, many changes and each one of them has merit to the Scourge in lore.
However, although few, I definitely encountered some small problems here and there.

Here's a list, aswell as a couple suggestions at the end.

Spectral Sasquatch? Spectral Sasquatch.

Issues encountered (in no particular order):

Nathanos' hero bar keeps dissepearing

Skeletal Ogre's Attack/def upgrades don't align with those of the scourge
and doesn't generate HP quicker on blight

Thassarian makes slice attack sounds despite holding a blunt weapon

Reavers are WAY too OP for their cost

The item Sylvanas after perma dying drops you only get 0.2 milliseconds to actually pick it up before mission ends
and all you can do is painfully look at that gold colored item during the end cinematic.

Uther aggroed before that encounter cinematic occured, the bastard healed himself to full during the cinematic

Dark Rangers are affected by caster training, while they shouldnt be

Dark Rangers arent classified as Undead

Dragon Hawk Riders are kind of underpowered

In Mission 3, all heroes' attack speeds seem to be a lot slower

In Key of the Three Moons mission, most, if not all of the elven bases ran out of gold pretty soon and stopped attacking

Heroes can often be heard dying at the start of missions, sometimes you even get the death messages if you skip fast enough

Dalaran cinematic after killing Antonidas: At the tomb of medivh, Kelthuzad just fucks off
Note: I won that mission by on hard within 22 minutes, just target-firing Antonidas with 16 maxed Reavers.

In the under the burning sky mission, all Ghouls spawned by catacombs are hostile :/

Too often recurring messages whenever Orcs summons a doomguard.

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Sylvanas somehow died before I even got the quest lol

In mission 5, Catacombs aren't spawning ghouls at all.
Also, a notice about unlocking Obsidian statues would be nice.

Suggestions:
Make the doomguards spawned in Blackrock N Roll Too have increasingly more menacing stats, even the two back-to-back ones were no problem at all.

Make reavers cost like 320g, 65 lumber and 3 or 4 food.
Or give Gargoyles a small buff to make them at least compete? lol

Ok, last suggestion; bit of a wild one :)

Add a unit at the Gargoyle Spire called the "Swarmgoyle"
It costs 240g, 60 lumber and 4 food, but when it finishes training, you get 4 small Gargoyles that each cost 1 food.
Their stats are basically, generously 1/3rd of normal gargoyles, but perhaps a little faster.

Last edited: Aug 13, 2021

来源:Hiveworkshop · hiveworkshop.com