《Space Engineers 2》通过新 Hostile Encounters 更新加入战斗 NPC
Space Engineers 2 Adds Combat NPCs With New Hostile Encounters Update
Keen Software House 为《Space Engineers 2》发布 Hostile Encounters Alpha 更新,首次引入战斗 NPC 并新增 19 个方块。这些 NPC 能响应玩家改造的环境,玩家可借破坏掩体或堵路获取战斗优势,更新还加入实验性 NVIDIA DLSS 支持与多项系统扩展。
The Enemies Have Landed in Space Engineers 2
Keen Software House has released Hostile Encounters, a major Alpha update for Space Engineers 2 that introduces combat NPCs for the first time. The update adds the Renegades and their heavily equipped Boatmen leaders, bringing new challenges to the game’s destructible engineering sandbox.
Unlike enemies in traditional shooters, these NPCs must navigate an environment that players can reshape at any moment. Players can destroy enemy cover, rebuild structures, block paths with vehicles, or alter the terrain to gain an advantage during combat.
To support these encounters, Hostile Encounters introduces NPC navigation, cover behavior, threat sharing, and combat reactions. These systems allow enemies to respond to changing battlefield conditions, making fights more dynamic and giving players greater freedom in how they approach each encounter.
The update also expands several other aspects of Space Engineers 2, including character combat, Almagest exploration, Locations and Contracts, and planetary visuals.
Building enthusiasts have more options to experiment with, too. The update adds 19 new blocks, including the Interior Turret, Cables, Pipes, Armor Slabs, and decorative props. These additions provide more flexibility when designing ships, constructing bases, and customizing structures.
Additionally, experimental NVIDIA DLSS support has arrived, giving players another option to improve performance on supported hardware.
Hostile Encounters marks an important step for Space Engineers 2 as combat becomes a bigger part of its sandbox experience. With enemies that can react to a constantly changing environment, players will have more opportunities to combine engineering skills with creative combat strategies. It will be interesting to see how these new encounters evolve as development continues.
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来源:Cogconnected · cogconnected.com