《神鬼寓言》玩家已在证明 Playground 关于其新道德系统是正确的
Fable Players Are Already Proving Playground Right About Its New Morality System
《神鬼寓言》重启版有玩家理解 Playground 新系统并非技术上的道德系统而是关于他人看法,印证了厂商设计意图。部分玩家仍误以为其为道德系统,导致认知脱节。
In spite of how "controversial" Fable's new morality system is, I honestly couldn't care less. It's not that I never appreciated the morality system established by Lionhead's original Fable games. I quite enjoyed earning that shiny halo and supreme attractiveness for being good, or those terrifying horns and horrible stench for being evil. However, I understand what Playground is trying to do here with the Fable reboot's new morality system, because I understand that it's not technically a morality system. Honestly, I think that's where the disconnect begins, as some players might not have a good understanding of the reworked system, thinking it's still about morality. At one point, it was, but it was also still about the way people saw you—and in the Fable reboot, it still very much is.
来源:Game Rant · gamerant.com