如何尽快玩到《Pony Island 2: Panda Circus》
Here’s How You Can Play Pony Island 2: Panda Circus ASAP
开发者Daniel Mullins为《Pony Island 2: Panda Circus》开放了Steam Playtest Requests,玩家可免费申请未完成的游戏测试资格。文章指导在Steam页面点击预估发布日期上方的绿色按钮提交请求,并解释Playtest较抢先体验更利于独立开发者控制测试规模与保密性。
Published Oct 8, 2026, 9:34 PM EDT
Michael Manning (He/Him) has been enamored with video games since he first played the Sonic Classic Collection as a child. With decades of experience in gaming and a full tour as a Gaming Journalist, Michael is ready to step up to the plate. From AAA to the smallest passion projects, his motto is that every piece of art has something worth celebrating. He's excited to bring this outlook to Dualshockers.
Steam has given developers plenty of tools to allow eager fans to assist with the process of developing the games they're so excited for. Early Access has been a huge success, helping games like Hades 2 and Baldur's Gate 3 build massive fanbases before they even launch.
Early Access isn't the only way for fans to get their hands on games early; developers can opt in to Playtest Requests, allowing players to sign up for the opportunity to give feedback on a game before its finished development. As development proceeds on the sequel to his debut title, Daniel Mullins, solo developer behind Pony Island, has opened Playtest Requests for Pony Island 2: Panda Circus.
How to Snag a Playtest Seat
The process of signing up for a Steam Playtest is remarkably simple, and unlike buying a game in Early Access, it won't cost you a dime! To get your request sent to the folks behind Pony Island 2: Panda Circus, head to the game's Steam page found here. With the game's inclusion in the Playtest Protocol, you can click on the green button above the estimated release date to sign up!
It really is as simple as that. With your request sent to the developers of the game you've requested access to, these devs will have the choice to invite you into the playtest or deny your request. Developers are given very little context to your profile individually, only seeing your display name, userID, and profile picture. No need to gussy up your account to make a good impression at the very least.
While longtime fans of Pony Island and Inscryption may be disappointed to see the doors only open a crack, Daniel Mullins has been very open about Pony Island 2: Panda Circus's progress, seen in the numerous deep dives into the game's development you can read on its Steam page.
Keep an eye on Pony Island 2's Steam page for any further updates as well, as Daniel has used the system to tease streams, drop the curtain on development, and even announce new Playtests for his previous games. Whether you're a longtime fan or a new one, you may be wondering why not just toss the game into full Early Access? Once you know the strengths of both approaches, I think it becomes clear that, in this example, a smaller-scale Playtest is perfect, so make sure to get your foot in the door fast!
Early Access or Playtests?
The differences between Playtests and full early access are subtle, but incredibly important based on the intent of the developers behind the scenes. For solo auteurs like Daniel Mullins, whose games strive for a single, uncompromised vision, Playtest Requests allowing him to pick and choose the number and individuals who gain access to the game is paramount.
Early access is a much more open approach in contrast, and is perfect for bug testing and sheer bulk problem-solving. With a game in early access, teams can more easily make sweeping changes, drip-feed content as it reaches completion, and alter the experience based on player feedback.
The distinction is also largely based on optics: where a game in early access is treated more like a product that is mostly finished, or at least approaching completion, a Playtest comes with a very different connotation. Playtests are earlier on in the development process, often limited to only select, trusted individuals.
When Playtests open, there's a greater understanding that the game is still far off, with plenty of changes to come aside from the limited chunk of the experience on display. With how focused on puzzles, twists, and personal discovery Daniel Mullins' games are, it only makes sense that he'd want to keep the pool closed as much as possible.
Pony Island 2: Panda Circus
Systems
- Released
- April 27, 2027
- Developer(s)
- Daniel Mullins Games
- Publisher(s)
- Daniel Mullins Games
- Prequel(s)
- Pony Island
- Number of Players
- Single-player
- Steam Deck Compatibility
- Unknown
来源:DualShockers · dualshockers.com