《泰拉瑞亚》为何 1.4.5 后“Special World Seeds”仍被称为种子?
Why are "Special World Seeds" still called seeds after 1.4.5
《泰拉瑞亚》论坛用户 Tecundi 发帖询问,1.4.5 版本更新后“Special World Seeds”仍被称为种子的原因。帖中提及该版 UI 将秘密种子加入 Special World Seed UI,机制近似世界生成修饰符,用户质疑命名是为致敬传统或另有原因。
- Thread starter Tecundi
- Start date 17 minutes ago
I haven't seen this discussed anywhere, so I decided to make an account to ask.
With the UI updates in 1.4.5 a few major secret seeds have been added to a Special World Seed UI when creating a world. This UI functions more as world gen options rather than how traditional seeds work
I understand that toggling the special world seeds modifies the worlds actual seed string. However, following that logic, options like Difficulty, World Evil and World Size should also be labled as Seeds, yet they are generally considered world gen options.
Special World Seeds UI makes these feel a lot more like world gen modifiers. Is the point in keeping seed in the name supposed to be a nod to legacy, or is there another reason?
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