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itch.io Devlogs·· 3 小时前AI 评分51

《BloodBuild》v0.2.0修复与平衡更新现已上线

0.2.0 - fix and balancing update

AI 导读

《BloodBuild》推出v0.2.0修复与平衡更新,修复引发3e113伤害的漏洞并下调多项技能增益系数抑制数值膨胀。更新含15项修复如战斗崩溃和秘密商店锁死,允许携带最多3个遗物并跳过奖励,已在浏览器和Windows端上线。

正文

Hello again!

Thank you to everyone who played the first demo and sent feedback here and on Discord. v0.2.0 fixes the bugs you reported and brings the first big balance pass. You can check which version you are playing in the bottom right corner of the main menu.

At a glance:

- You can now carry up to 3 relics, and skip the relic reward if you don't like the options.

- The builds that reached 3e113 damage came from a bug, and it is fixed.

  Big damage is still possible, it just takes a real build now.

- Gold doubling and Greed no longer snowball forever.

- 15 bug fixes, including the crash on Fight and the Secret Shop lock.

Relics

- You can now carry up to 3 relics.

- The relic screen has a Continue button, so you can skip if you don't want any of the three.

- If you already have 3 and pick a new one, you choose which relic to leave behind.

- Relics still show up in Endless mode, so you can keep adjusting your build.

- Entropic Orb and Alchemist's Relic cannot be replaced. This is written in their tooltip, so you know before you pick them.

- Second Chance can be replaced, but if you already revived, the damage penalty stays.

- The inventory now shows your 3 relic slots, even the empty ones.

Balance

- Rare Clamor: now +x0.5 Total Amp per Rare Skill held (was x2 per skill, which doubled again with every new one).

- March of the Uncommon:  now +x0.3 Total Amp per Uncommon Skill held (was  x1.5 per skill).

- Gold Bar:  still doubles your Gold, but up to +75.

- Blessing of Robin Hood: still doubles your Gold, but up to +300.

- Power of Greed and Ring of Greed: now +1 Amp per 25 Gold (was +2 per 5 Gold).

- Shops and packs no longer offer a skill you already have, phantom skills included. These changes target the builds that reached millions (and sometimes the number limit) in Endless mode.

 Fixes

- Fixed a crash when clicking Fight with some skill combinations.

- Trigger Crystal, Forced Retrigger and the Echo rune were applying your multiplier skills a second time. Now the items trigger again and your

  skills apply once, as the text says. This was the source of the "3e113 damage" builds.

- Replication Scythe, Call of the Weak, Temporary Awakening, Chain Retrigger and Unstable Staff were counting your Total Forge more than once. Fixed.

- Divine Protection  and the Nullifying Seal now really cancel the boss curse, from the first turn. Selling the Seal during the fight works right

  away, and it also removes the extra Health from "Closed Body".

- Using a Chest with full skill slots no longer lets you reroll until you get a phantom skill.

- The Fusion Blessing in the Secret Shop no longer locks the game when you have only one item without a fusion. It tells you before charging.

- Continuing a saved run now keeps your relic bonuses and your skills, including Hoarder's bonus.

- Tutorials no longer replay every time you restart the game.

- Removing an item from the grid with a full hand no longer makes it disappear.

- Huge damage numbers no longer turn into 0.

- Fixed the error alert when hovering legendary skills in the browser version.

- Enemy names and boss titles are now in English.

- Relic descriptions no longer show "%%".

- Several sounds that never played are back.

- The boss intro now shows the boss at the right size.

 Note about saves

Runs saved in v0.1 still load, but relic bonuses and skill progress from that save may be missing. We recommend starting a new run.

 Play it

The update is live now, in the browser and as a Windows download, right here on this page. If you find a bug or a build that feels broken, tell us on Discord.

Your feedback shaped every change in this update!

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