Shiro Games 的沙盒《SpaceCraft》更新加入旅行商人、新区域与单人调整
Optionally multiplayer sandbox SpaceCraft adds traveling merchants, new areas, and single-player tweaks
Shiro Games 的抢先体验沙盒游戏《SpaceCraft》更新加入六类旅行商人、11个新限制区与单人追赶系统。更新还新增远程提取、新许可证和技能线等级,并调整飞船平衡与优化视觉,已清限制区可重入获取此前遗漏奖励。

While Shiro Games’ early access sandbox SpaceCraft may have made its multiplayer an optional feature, that’s not to suggest that we’ll stop reporting on its progress wholesale, particularly since the game has gotten a wide assortment of additions of note as its development continues to slide along.
On the subject of that single-player option, those who prefer to go it alone can now enjoy some simulated gains and losses that are generated between play sessions with a new catch-up system, which now more closely matches multiplayer progression rates.
As for more general updates, one of the major highlights is the arrival of six different kinds of traveling merchants that can be found around the in-game universe, who deal in things like ore, ingots, ship hulls, and electronics. Other gameplay additions include remote extraction features, new permits, and new levels for skill lines.
Another big ticket feature is the launch of 11 new restricted areas, which include two new types in the form of an abandoned ship and a processing plant. Restrcited areas have also gotten an overhaul that grants XP when they’ve been completed and find new data disks within them. Those who have already cleared these areas can re-enter them once again to pick up those previously unavailable rewards.
Other features of note are some overall visual improvements, a list of quality-of-life additions, additional XP sources, and a few ship-related balancing tweaks. The patch notes provide the hard information and a video below provides about a minute’s worth of summary.
sources: press release, Steam
来源:Massively Overpowered · massivelyop.com