跳到正文
itch.io Devlogs·· 3 小时前AI 评分37

《Kenzu: Shadow and Light》Devlog 15:开发工作与修复内容

Devlog 15 : what I'm working on (and what I'm fixing)

AI 导读

Lambda Forge 的 Gaspar 在《Kenzu: Shadow and Light》Devlog 15 中展示了尾巴水晶机制、新技能树与 Kenzu 白夹克新装等开发内容,并列出下版修复项。游戏新增雨中 Baltus 战、废车场动态美术与 Siwo 摊位废料探测器,修复浏览器版本崩溃及治愈绿闪改为 turquoise,新 HUD 绘制中,更新就绪后发布。

正文

Hi everyone, Gaspar here.

The next update isn't ready yet, but a lot has happened since the last one. I want to show you what I'm working on and the problems I'm fixing along the way.

The crystal at the heart of everything

- Kenzu's tail crystal now holds his light. Healing and Constellation, his ultimate, spend it, and each weapon fills it in its own way.

- The skill tree grows upward from a single star. Its branches split as they climb, and some of them meet again near the top. It's balanced around the crystals you can find in the first area of the game.

A new look for Kenzu

- Kenzu has a new outfit: a white jacket with burgundy details, so he stands out against the dark backgrounds.

- It's repainted across every animation, and now I'm hunting down the frames where it didn't come out right. In a few idle frames the white spilled into his inner shirt, and the frame where he turns to start running stayed dark. Both are fixed, and a few attack frames are still on the list.

A storm over Baltus

- The fight against Baltus now happens in the rain, with a dark sky and lightning striking far behind the scrap.

A Scrapyard that feels alive

- The Kobuco ovens have new hand-painted art, both cold and lit. Bringing one back to life feels like a reward now: the fire flickers on with sparks and keeps breathing.

- The colossi in the background have a faint light in their eyes.

- The scavengers at the start breathe, and Kenzu's crystal keeps glowing while he meditates at a checkpoint.

New goods at the Siwo stall

- A scrap detector and a health fragment. There are also two items so expensive that nobody can afford them… for now.

Finding the right darkness

- I'm still tuning how dark the game should be. I tried a brighter version and the Scrapyard lost its mood, so I'm going back to the darker look, a little lighter in some places, with indoor areas darker than the open ones.

Fixes for the next update

- A crash some of you hit in the browser version.

- Jagged pixels on the edges of the intro illustrations. Thanks to whoever pointed it out in the comments!

- The green flash when healing. Now it's only turquoise.

- At checkpoints, Kenzu no longer sinks into the ground or jumps when he stands up.

- A dark stain on the incubators when they light up.

What's next

- I'm drawing a new HUD, because the current one doesn't fit the new art. The update will be out once it's ready.

Thanks for playing and for every comment. Many of these fixes started with something you wrote.

Gaspar, Lambda Forge



Get Kenzu: Shadow and Light

来源:itch.io Devlogs · lambdaforge.itch.io