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PS5 主机独占《PRISON OF HUSKS》公布 采用 4:3 与 PS2 风格画面的魂类新作

PS5 Console Exclusive PRISON OF HUSKS Looks Like a Soulslike with PS2 Presentation

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Push Square 主编 Sammy Barker 介绍 upcoming PS5 主机独占《PRISON OF HUSKS》,以 4:3 与 PS2 时代模糊画面呈现,灵感来自早期魂类游戏。扩展版定于 1 月 27 日登陆 PS5,PC 版扩展 demo 现已可试玩,剧情设定于天堂来世 Lysiane。

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It's even in 4:3

I’m a bit weary of Soulslikes personally, but I unironically love the look of this.

Presented in 4:3, with Vaseline smeared visuals that would make Fumito Ueda proud, PRISON OF HUSKS is an upcoming PS5 console exclusive that looks like it’s stepped straight out of the PS2 era.

Originally created as a solo project, a dramatically expanded version of the concept is coming to the PS5 on 27th January. You can try an expanded demo on the PC right now if you want to.

The press release says that this game is inspired by “earlier” Souls games; it’s more Demon’s Souls than Elden Ring, then, with its tightly designed levels packed with shortcuts and points of interest.

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The story premise is pretty cool too, in a gothic fiction kinda way:

“In PRISON OF HUSKS, you awaken in Lysiane — a heavenly afterlife painted by the hand of a pure heart. Your soul has found its new vessel here, but all that is left around you is a haunting desolate landscape now crumbling beneath your feet. What put its painter to rest? Where is your love? She depends on you. Seek your beloved.”

Love it!

The blurb promises a varied arsenal ranging from “pistols to magic”. It says you must “mix and match your loadout to overcome those who will stand in your way”.

I really, really like the look of this – there’s something nostalgic about that vague, low-resolution PS2 presentation that I feel indie devs are only just beginning to scratch the surface of. (We’ve had tons of SNES and PS1-inspired titles over the years.)

Is this something you’d be willing to try? Or are you saving yourself for whatever FromSoftware has planned for the genre next? Make sense of the scrappy visuals in the comments section below.

[source youtube.com]

Sammy Barker

As the Editor of Push Square, Sammy has over 15 years of experience analysing the world of PlayStation, from PS3 through PS5 and everything in between. He’s an expert on PS Studios and industry matters, as well as sports games and simulators. He also enjoys RPGs when he has the time to dedicate to them, and is a bit of a gacha whale.

来源:Push Square · pushsquare.com