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《Mobile Legends: Bang Bang》进阶服Patch 2.2.26更新:英雄调整与战场改动

Mobile Legends Advanced Server Patch 2.2.26 Update: Hero Adjustments, Battlefield Changes, and more

AI 导读

MOONTON Games在《Mobile Legends: Bang Bang》进阶服发布Patch 2.2.26,重做Natalia并调整多名英雄与战场机制。补丁目前仅在Advanced Server可用,包含Belerick等增强、Gloo等削弱及战场效果测试。

推荐理由

该补丁详细拆解了MLBB进阶服2.2.26的英雄重做与战场改动,读者可据此提前预判后续正式服的平衡方向。

正文
  • Natalia has been revamped in this patch update.
  • More nerfs for Gloo in this patch update.

The latest Mobile Legends: Bang Bang (MLBB) Patch 2.2.26 update is here, bringing with it a new and revamped Natalia. The patch also showcases other system and mode adjustments that are currently available on the Advanced Server. Therefore, let us break down the Patch 2.2.26 Update for Mobile Legends in detail.

Table Of Contents

  1. Mobile Legends Patch 2.2.26 Update: Revamped Hero and Hero Adjustments
  2. Mobile Legends Patch 2.2.26 Update: Battlefield, System, and Mode Adjustments on the Advanced Server

The patch uses (↑) (↓) (~) >>> to indicate buffs, nerfs, adjustments, and changes. Heroes with major changes in this patch: Belerick (↑), Lukas (↑), and Popol and Kupa (~).

Revamped Natalia

Staying hidden and launching close-range ambushes are the core features of Natalia. Therefore, the Devs will retain these features in the revamped Natalia while optimizing synergy between her skills.

The devs have redesigned her Passive, Skill 2, and Ultimate. Their goal is to preserve the element of surprise in her Assassin gameplay while adding more variety to attack timing and skill combos.

Revamped MLBB in Mobile Legends: Bang Bang
Revamped MLBB in Mobile Legends: Bang Bang (Image Via MOONTON Games)

Passive – Assassin Instinct

After hiding in a bush, Natalia enters Conceal. During Conceal, she applies full stacks of Alert Mark to nearby enemy heroes and creeps. Basic Attacks against targets with max stacks of Alert Mark are enhanced. Staying near an enemy hero with max stacks for too long ends Conceal.

Skill 1 – Claw Dash

Natalia retained the directional dash and the ability to recast the skill after hitting an enemy.

Skill 2 – Veiled Pursuit

Natalia releases smoke. While inside the smoke, she enters Conceal faster, and taking damage does not end Conceal. Using Claw Dash or an enhanced Basic Attack outward from within the smoke extends the smoke in that direction.

Ultimate – Shadow Flurry

Natalia dashes to the target location and strikes enemies within her Attack Range multiple times, dealing Physical Damage. Natalia is invincible while attacking.

Aldous (Buffed)

The Devs have slightly increased his early-to-mid-game damage.

Skill 1 (↑)

Base Damage: 200-450 >>> 300-500

Atlas (Nerfed)

Atlas’s Passive was freezing enemies too frequently, so the devs have reduced Frigid Breath’s duration.

Passive (↓)

Frigid Breath Duration: 5s >>> 3sㅤ

Barats (Adjusted)

The Devs have reverted last week’s experimental changes to Barats.

Belerick (Buffed)

The Devs reverted all the recent changes to Belerick.

Attributes (↑)

HP Growth: 225 >>> 240

Skill 1 (↑)

Cooldown: 10-8s >>> 8-6s.

Dori (Nerfed)

Dori’s skill cast frequency has been slightly reduced.

Skill 2 (↓)

Cooldown: 3.5s >>> 4.5s

Gloo (Nerfed)

As Gloo’s damage was still too serious for a Tank, the Devs have reduced it.

Skill 1 (↓)

Explosion Damage: 230-380 >>> 200-350ㅤ

Lukas (Buffed)

The previous adjustment weakened Lukas too much, so the Devs have increased his strength.

Mobile Legends Lukas, MLBB Lukas
Lukas in Mobile Legends (Image via MOONTON Games)

Attributes (↑)

  • Base HP: 2550 >>> 2620
  • Base Physical Defense: 21 >>> 23

Masha (Adjusted)

To improve Masha’s lane clear and help her push minion waves faster, the Devs have moved the slow effect to her Skill 2. This lets her keep chasing after dashing to an enemy and follow up with Basic Attacks to break Wounds. They’ve also narrowed Skill 2’s path to reduce cases where nearby enemies block her dash when retreating. To balance this, Masha’s Skill 1’s damage bonus and the Ultimate’s base damage have been reduced.

Passive (↑)

New Effect: Skill hits randomly replace one of the target’s existing Wounds with a new one in the direction of the hit.

Skill 1 (~)

  • Damage Bonus: 70% >>> 55%
  • Damage to Minions: 100%-150% >>> 200%
  • Removed Effect: Hitting an enemy hero slowed them by 50% for 1s.

Skill 2 (↑)

  • New Effect: Hitting an enemy hero with the slash slows them by 50% for 1s.
  • Reduced Skill 2’s path width by 20ㅤ

Ultimate (↓)

Base Damage: 300-600 >>> 240-480

Popol and Kupa (~)

The Devs are reducing Popol and Kupa’s ramp-up time before entering combat, while improving their ganking effectiveness.

Popol and Kupa's Ranked Season 42 Exclusive Skin in MLBB
Popol and Kupa’s Ranked Season 42 Exclusive Skin in MLBB (Image Via MOONTON Games)

Skill 1 (~)

  • Slow Duration: 0.5s >>> 0.75s
  • Attack Speed Boost per Stack: 5%-8% >>> 7%-10%
  • Max Stacks: 5 >>> 3

Mobile Legends Patch 2.2.26 Update: Battlefield, System, and Mode Adjustments on the Advanced Server

A. Battlefield Adjustments: Battlefield Effect Test

New Battlefield Effects are here! Visuals related to this gameplay are in testing and do not represent final quality. The Devs will continue to optimize gameplay, values, and visuals. The battlefield effects tested in this patch are as follows:

1. Glowing Lantern

Periodically, a random lane is selected, and one hero from each team in that lane becomes the Lantern Bearer. The first team to defeat the enemy Lantern Bearer within the time limit earns a team-wide reward and lights the Golden Lantern at their Base.

2. Golden Turret (~)

The Devs have noticed that teams falling behind early had difficulty making a comeback in this mode. To keep Turret gold rewards high without making matches too long, they’ve adjusted Turret defense mechanics.

  • Removed Effect: Extra HP for Inner Turrets and Base Turrets.
  • Added Effect: All Turrets gain significantly increased Hybrid Defense during the first 12 minutes.

3. Healing Turtle (~)

The devs have noticed that the income from killing the Turtle in a lane was significantly lower than that from a minion wave, leaving the defending team at an additional economic disadvantage. Therefore, they’ve significantly increased the Gold and EXP from killing an enemy Turtle.

This income will now be shared among allied heroes within range and now roughly matches that of a minion wave.

B. System Adjustments

To help players learn hero strategies in-game, the devs have merged the Layla’s Workshop entry on the main interface with the new community guides section.

  • You can find guide videos for all heroes in the MLBB Community Academy.
  • Layla’s Workshop is still accessible as a tab within the new entry.

C. Mode Adjustments: Card Brawl

Hero Stat Adjustments

  • Overall stat boosts for Assassins.
  • Reduced the stats of the following heroes: Irithel, Barats, Hanabi, Lunox, Kalea, Moskov, and Valir.
  • Increased the stats of the following heroes: Mathilda, Faramis, Tigreal, Badang, Kagura, Jawhead, Chip, Baxia, Hilda, Silvanna, Zilong, Arlott, Minsitthar, Uranus, Kaja, Brody, Harith, Aldous, Franco, Grock, Johnson, Fredrinn, Chou, and Khaleed.

Card Stat Adjustments

  • Reduced the stats of the following cards: Epic (Purple) Quality: Berserker, Balanced Growth, and Tiny Build.
  • Legend (Gold) Quality: Evolving Malefic Gun, Power of Einherjar, Automated Swords, Windrider, and Hyperfire.
  • Increased the stats of the following cards: Epic (Purple) Quality: Big Guy and Magic Hat.
  • Legend (Gold) Quality: Wraith Chains and Phantom Armor.
  • Adjusted the quality of the following card: Slow but Deadly – Legend (Gold) Quality >>> Epic (Purple) Quality.

General Mode Attributes Adjustments

Adjusted to: Global healing effect is reduced by 25% before 6 minutes and by 50% after 6 minutes.

That’s all about the Patch 2.2.26 Update in detail! Read other MLBB-related articles:

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来源:Gamingonphone · gamingonphone.com