EA裁员后BioWare工作室正式关停
Legendary Game Studio BioWare Shuts Down Following EA Layoffs
EA裁员导致BioWare工作室关停,下一款Mass Effect项目早期开发终止。约400个职位即3%劳动力受影响,EA私有化后整合预计将有更多裁员。
同一新闻,精选展示《EA公布业务重组战略:关闭BioWare工作室并调整多个项目组合》
Today marks a sad end for the popular gaming studio BioWare. Following significant layoffs by Electronic Arts (EA), BioWare's owner since 2007, we are witnessing the conclusion of a studio that contributed to games enjoyed by millions of players worldwide. The studio was officially founded in 1995 by Ray Muzyka, Greg Zeschuk, and Augustine Yip, and launched its first game, Shattered Steel. BioWare later ventured into popular franchises we know today, such as Baldur's Gate, Neverwinter Nights, Star Wars: Knights of the Old Republic, Jade Empire, the Mass Effect series, and the Dragon Age series.
Under EA, many new games have been developed, and the studio has continued to strive for quality. It is always a sad end for any business, especially one that has been around for more than 30 years. Unfortunately, developers at the studio are affected, as this is part of the internal restructuring EA is conducting. Since EA became privately owned, it has been consolidating its internal units and altering some of its business strategies, so we anticipate more layoffs in the near future. Around 400 jobs, or 3% of the workforce, are affected by this decision. Additionally, BioWare has confirmed that the next Mass Effect game, which was in the early stages of development, is also being discontinued.
BioWareFor more than 30 years, BioWare has been more than a studio. It has been a home for storytellers, developers, and the players who brought our worlds to life.
Baldur's Gate. Neverwinter Nights. Star Wars: Knights of the Old Republic. Dragon Age. Mass Effect. Anthem.
Now, after more than three decades of shared adventures, BioWare is closing and early development on the next Mass Effect project is ending.
There is nothing easy about writing those words. Our focus right now is on our incredibly talented team who put their hearts into these games, and supporting one another through this transition.
What generations of BioWare built together is something to celebrate and remember. These games became so much more because you played them, debated your choices, fell in love with the characters, and made these worlds your own.
From all of us at BioWare, thank you for being the most meaningful part of our story.
来源:TechPowerUp · techpowerup.com

