itch.io Devlogs·· 4 小时前AI 评分46
《未明确游戏名》v0.7a 补丁说明
PATCH NOTES v0.7a
AI 导读
v0.7a 补丁新增无限模式、TK1 挑战(含 HARD / HARDCORE / IMPOSSIBLE 三档)及成就与额外菜单。更新了主菜单、升级树球面布局与教学、Boss 动画等 UI,并优化了控制器支持与场景切换性能,调整了时间速度与精英冲刺手感,修复多项 bug。
正文
PATCH NOTES v0.7a
New Modes
- Added INFINITE MODE: Survive as long as you can against an endless difficulty ramp. Level up, choose your upgrades (with Rerolls) and chase the highest Score
- Added CHALLENGES: Defeat the Time Keeper Dasher in Story mode to unlock the TK1 Challenge, with 3 difficulty tiers: HARD (Dash damage halved, TK1 never resets), HARDCORE (TK1 dashes faster), IMPOSSIBLE (Trails never fade)
- Added Achievements and an Extras menu (Achievements, Statistics, Credits)
UI
- New Main Menu (with intro animation, studio splash and new transitions)
- New Upgrade Tree visuals: upgrades are now laid out on a Sphere, plus the new Time Branch
- Added Start Time dial on the Upgrade Tree Play button
- Collected resources now fly to the Upgrade you just bought
- Added Keywords in tooltips (hover to see what Interest, Elite Energy Orb, etc. mean)
- New Tutorial
- Added Boss intro animation (with the Boss name on first encounter)
- Added VFX: Hit Juice, Dash Squash, new Dash Trails, Enemy animations, Ghost Energy Bar, Energy Bar flow
- Improved Game Over Screen: more stats + gameplay Tips
- Improved Pause Menu (run stats, unified confirmation panels)
- New Demo ending
- New Songs and custom cursors
- Settings: added UI Scale, Zen Mode (hides secondary HUD panels), 16:10 support, Dash control mode saved per input device, conflicting key bindings are now refused
- Improved Controller support: Upgrade Tree navigation, smoother aim assist, Settings/Game Over navigation, import runs with a controller
Optimizations
- Optimized Upgrade Tree, scene transitions (Main Menu → Upgrade Tree → Arena), Time Fragments, Haste and other VFX
- Reduced lag spike at the start of the first Trial
Balance Changes
- Reworked Time Speed and Drain (Enemy scaling now follows the new Time Speed)
- Reduced Dash Trail collision width
- Elite Dashers now leave one continuous Trail across a burst
Bug Fixes
- Fixed starting Energy Orb sometimes not spawning
- Fixed Dasher rays overlapping
- Fixed “NEW!” label not disappearing when using a controller
- Fixed the mouse leaving the game window while playing
- Fixed Leaderboard bugs
- Fixed Input Buffer and other Dash input issues
- Fixed Boss bullets staying on screen during dialogs
Files
来源:itch.io Devlogs · logos-psychagogia.itch.io
