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itch.io Devlogs·· 4 小时前AI 评分46

《未明确游戏名》v0.7a 补丁说明

PATCH NOTES v0.7a

AI 导读

v0.7a 补丁新增无限模式、TK1 挑战(含 HARD / HARDCORE / IMPOSSIBLE 三档)及成就与额外菜单。更新了主菜单、升级树球面布局与教学、Boss 动画等 UI,并优化了控制器支持与场景切换性能,调整了时间速度与精英冲刺手感,修复多项 bug。

正文

PATCH NOTES v0.7a

New Modes

  • Added INFINITE MODE: Survive as long as you can against an endless difficulty ramp. Level up, choose your upgrades (with Rerolls) and chase the highest Score
  • Added CHALLENGES: Defeat the Time Keeper Dasher in Story mode to unlock the TK1 Challenge, with 3 difficulty tiers: HARD (Dash damage halved, TK1 never resets), HARDCORE (TK1 dashes faster), IMPOSSIBLE (Trails never fade)
  • Added Achievements and an Extras menu (Achievements, Statistics, Credits)

UI

  • New Main Menu (with intro animation, studio splash and new transitions)
  • New Upgrade Tree visuals: upgrades are now laid out on a Sphere, plus the new Time Branch
  • Added Start Time dial on the Upgrade Tree Play button
  • Collected resources now fly to the Upgrade you just bought
  • Added Keywords in tooltips (hover to see what Interest, Elite Energy Orb, etc. mean)
  • New Tutorial
  • Added Boss intro animation (with the Boss name on first encounter)
  • Added VFX: Hit Juice, Dash Squash, new Dash Trails, Enemy animations, Ghost Energy Bar, Energy Bar flow
  • Improved Game Over Screen: more stats + gameplay Tips
  • Improved Pause Menu (run stats, unified confirmation panels)
  • New Demo ending
  • New Songs and custom cursors
  • Settings: added UI Scale, Zen Mode (hides secondary HUD panels), 16:10 support, Dash control mode saved per input device, conflicting key bindings are now refused
  • Improved Controller support: Upgrade Tree navigation, smoother aim assist, Settings/Game Over navigation, import runs with a controller

Optimizations

  • Optimized Upgrade Tree, scene transitions (Main Menu → Upgrade Tree → Arena), Time Fragments, Haste and other VFX
  • Reduced lag spike at the start of the first Trial

Balance Changes

  • Reworked Time Speed and Drain (Enemy scaling now follows the new Time Speed)
  • Reduced Dash Trail collision width
  • Elite Dashers now leave one continuous Trail across a burst

Bug Fixes

  • Fixed starting Energy Orb sometimes not spawning
  • Fixed Dasher rays overlapping
  • Fixed “NEW!” label not disappearing when using a controller
  • Fixed the mouse leaving the game window while playing
  • Fixed Leaderboard bugs
  • Fixed Input Buffer and other Dash input issues
  • Fixed Boss bullets staying on screen during dialogs

Files

来源:itch.io Devlogs · logos-psychagogia.itch.io