《Sharpest Spear》开发日志 #4:HP 与体力
Sharpest Spear Devlog #4: HP and stamina
《Sharpest Spear》开发日志 #4 改进了玩家 HP 与体力条,提升对比度并显示最大 HP 便于查看损耗与治疗潜力。体力由总 HP 决定并经顶部粉色小条指示,吃食物可临时提升最大 HP 且条端变色标示满血。下一步将在竞技场池塘加入可捕吃鱼增总 HP 机制,但涉水减速形成风险回报。
HP/STAMINA BAR IMPROVEMENTS
I've added a couple of changes to the player's HP and stamina bar and am much happier with how it looks. It's easier to see how much health and stamina the player has available, thanks to a bit of contrast.

The bar also shows the player's max HP which makes it easier to see how much health the player has lost during a fight, and how much potential HP they could gain from healing.
The player's stamina is also determined by their overall HP, indicated by the smaller pink bar at the top.

It's also now possible to eat food to temporarily increase the player's max HP and only a minor thing but I changed the colour of the HP bar ends just to make it clear when the player is at full HP.

WHAT'S NEXT?
Fish can be found in the ponds scattered throughout the arena. The player will have to catch and eat them to increase their total HP, but wading through the water limits movement speed and puts you at a disadvantage, so it's a risk = reward mechanic that I'll keep iterating on.
来源:itch.io Devlogs · npjarcade.itch.io