《The Outlast Trials》Season 7.2更新通过补丁1.67 | 1.000.065带来Geister活动
The Outlast Trials Season 7.2 Update Brings Geister Event via Patch 1.67 | 1.000.065
Red Barrels为《The Outlast Trials》发布Season 7.2更新,带来Geister限时活动与Escalation Therapy难度曲线重做。10月20日推送的控制台补丁为1.67 | 1.000.065,新增MK挑战、社区逃脱活动与收藏功能。
本篇由媒体MP1st发布的转述报道梳理了The Outlast Trials游戏Season 7.2赛季的官方更新补丁内容,其中Geister限时玩法与Escalation Therapy曲线调整可供玩家适应新版本。
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Red Barrels is back with the latest seasonal update for The Outlast Trials, and this one adds a new limited-time event. Players can download Season 7.2 of the hit multiplayer horror game, as this also brings MK Challenges and more.
Console gamers will see this as The Outlast Trials update 1.67 | 1.000.065, and the complete patch notes are available below.
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The Outlast Trials Geister Update Released on October 20
This update includes
- Geister Limited-Time Event is back!
- New Geister Catalog
- Geister 2025 Catalog Available in Murkoff Store
- New Community Event: ESCAPE THE FACILITY
- New MK-Challenge: COMPEL THE CHILDREN
- New MK-Challenge: SANITIZE THE FACTORY
- Escalation Therapy Changes
- Favorites Feature
- Black Market Sale
GEISTER Limited-Time Event
Program “Geister” is an experiment in convergent hallucinatory therapy designed to amplify unforeseen side effects of the Trials.
Surviving subjects will learn to contribute to a morally hygienic Trial Environment through biohazard collection. Complete the secondary objective for extra rewards.
Variators:
- HARVEST ORGAN SAMPLES – Find deceased reagents and harvest organ samples for analysis.
- HALLUCINATIONS? – Side effect, trauma or something else?
- MORE IMPOSTERS – More imposters in the Trial.
New Community Event: ESCAPE THE FACILITY
“We need your help.
Find as much escape intel as possible, and make sure to leave the Trial with it.
We need everyone onboard to make the escape possible this time.
We’re all getting out! – A”
Help Amelia! Reagents must find Escape Intel Schematics and leave the Trials with them in their inventory. Every phase of the Community Event unlocks exclusive rewards for participating Reagents. Reaching each milestone phase will get you one step closer to the possibility of Escape.
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New MK-Challenge: COMPEL THE CHILDREN
You are the gentle prayer, the shame ingested and repeated until it feels like your own, and becomes a vector of further infection. Pray for the children, and we will let you out.
This MK-Challenge will be featured in Phase 1 of the Geister Program and is avaialable in GENESIS.
New MK-Challenge: SANITIZE THE FACTORY
You are the rain, a drop in the flood that will nourish the earth, drown the wicked, and cleanse the filth. Sanitize the factory and we will let you out.
This MK-Challenge will be featured in Phase 2 of the Geister Program and is available in GENESIS.
Escalation Therapy Changes
- Rebalanced the difficulty curve of Escalation Therapy for a smoother progression:
- Tier 1 (Trials #1–20): Build your character.
- Tier 2 (Trials #21–30): Put your character to the test.
- Tier 3 (Trials #31+): Enter the endgame.
- Added a new permanent Variator starting at Trial #31:
- BREAKING POINT. A collection of punishing modifiers. Deadly enemies. Scarce resources. No second chances. Rigs don’t recharge. And more. Push your mental and physical limits.
- Revive Syringes and Revive Pills can now be acquired during Intermission item selection.
- Retouched several Escalation Therapy Tasks to better align with the new progression.
Favorites Feature
You can now mark any customization item as a favorite. Use the Favorites filter in both your Cell Customization and Reagent Customization Menus to quickly find and equip your preferred items. Now you can easily assemble your preferred outfits for any occasion.
Additions/Fixes/Balancing
- The “Geister 2025” Catalog is now available for purchase in the Murkoff Store.
- Added new Weeklies to the Weekly Escalation pool.
- Reagent customization is now preserved after Relapses, except after the first Relapse.
- Lock Breaker Amp: Bricks now break instantly after unlocking a padlocked container or door.
- Reagents can now look behind them while assisting teammates in the Incapacitated or Dead state.
- Added a setting to enable or disable the new controller minigame feature.
- Trials adjustments:
- Fund the Campaign: Reworked the escape phase difficulty and exit timer based on objective completion.
- Eliminate the Past: Reworked the escape phase difficulty and exit timer based on objective completion.
- Battery Stations no longer count as light areas for player detection.
- Other general fixes and improvements.
Expect a follow-up or two to be released soon, as per the norm for major updates to the game.
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来源:MP1st · mp1st.com

