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Pixelmash 2027.0 发布:新增自动抖动效果、图层 FX 引用与多层选择等功能

Pixelmash 2027.0 brings new auto dither effect, layer FX references, multi-layer selections, and more

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Pixelmash 2027.0 已发布并开放下载,新增 Auto Dither 图层效果、Layer Reference 图层效果与多层选择等功能。近一年内在官网购买或升级许可的用户可免费更新。该版本还改进了 Auto Shade 效果并加入矢量图层填充规则选项。

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✨ Pixelmash 2027.0 is out and ready to download! This release introduces several game-changing features, including Auto Dither, a brand-new layer effect that intelligently dithers between bands of solid colors with several useful parameters. You'll also find multi-layer transforms, more upgrades to the Auto Shade effect, new ways to share effects between layers, and improved vector tools. ✨

Get the update from the links below, or via https://nevercenter.com/pixelmash

Dithering is one of the most time-consuming parts of pixel art, so we built an effect to handle it automatically. Use it as a starting point or a one-click solution. Auto Dither finds the boundaries between the color bands in your art and fills them with pre-made or custom dither patterns that blend one band into the next. You pick which sides of each boundary get dithered, and the Falloff Bias slider controls how quickly the pattern fades out. Pair it with Auto Shade, further improved with a new Rounded (Bubble) shading algorithm, and a couple of effects can take a flat shape all the way to a naturally shaded, beautifully dithered sprite.

In Pixelmash 2027.0 you no longer have to edit layers one at a time. Select as many as you like in the Layers window, or Shift-click them right on the canvas, then move, scale, rotate, nudge, duplicate, or delete them as a group. The transform tool has been rebuilt around a single shared handle box, so a whole selection responds just like one layer would.

It's also now much easier to keep effects consistent across layers in a document. Any layer can pull its effects from another layer with the new Layer Reference layer effect, so a change in one place shows up everywhere linked to it. Another handy 2027.0 feature is that effect angles now have a new Universal checkbox that ties them to one angle for the whole document, so all your lighting can point the same way automatically. 

We’ve also added some useful improvements for vector layers. There's a new fill rule option (Union, Subtract, Intersect, Exclude), including a way to choose the base curve within a layer to determine which curve subtracts from which. You can also now simply double-click any curve in a node to select the entire curve.

As always, it's a FREE update if you purchased/upgraded your license from our site in the last year! ❤️ Want to check your license? https://nevercenter.com/update

2027.0 Feature List:

  • New Layer Reference layer effect that automatically applies effects from another chosen layer
  • New Auto Dither layer effect that automatically dithers between color bands, with control over dither patterns, positioning, width, and falloff.
  • Expanded Auto Shade layer effect with improved quality and a new Rounded (Bubble) shading style
  • Added multi-layer selection, with support for transforming, deleting, and duplicating multiple layers at once.
  • Added a Universal option to effect angles to link them to a single common angle for the whole document.
  • Added a Fill Rule option to vector layers, including the ability to select which curve is the base curve within a layer
  • Added double-click to select all curve nodes in vector layers
  • Improved drag reordering of layer effects
  • Various bug fixes and performance improvements

Files

Get Pixelmash - Resolution-Independent Pixel Art

来源:itch.io Devlogs · nevercenter.itch.io