Terraria 日语本地化中渔夫任务对话无法完整显示
Angler Quest Dialogue does not show up in full in Japanese
Terraria 1.4.5.8 版本在 Windows 平台 Steam 或 GOG 上,日语本地化部分渔夫任务对话因对话框最多展开 10 行而无法完整显示,缺失钓鱼生物群系信息。玩家仍可通过任务鱼物品tooltip查看,论坛已将此问题转交开发者。
- Steam or GOG
- Steam
- Single Player/Multiplayer
- Both
- Operating System
- Windows
- Terraria Version
- 1.4.5.8
- Controls Used
- Keyboard/Mouse
In Terraria, NPC Dialogue Boxes expands based on the amount of lines of the dialogue after being "wrapped" into individual lines. However, they will only expand for up to 10 lines, which means any dialogue that, after being wrapped, contains more than 10 lines will be incomplete. In English, this isn't a problem as there isn't dialogue that contains that many lines, but in Japanese (and possibly other localizations), some Angler Quest dialogue goes over 10 lines. This causes the dialogue to not be displayed in full, most notably missing the biome to catch the Quest fish in (though players may still view it through the Quest fish Item's tooltips).
I personally am not sure what the best fix to this would be: adding a scroll function to dialogue boxes would likely be a lot of work; allowing dialogue boxes to expand further could be problematic; and examining + rewriting all problematic Angler Quest dialogue localisations would also be tedious... The best solution I can think of would be to allow dialogue boxes to expand further if and only if the player's GUI Zoom level allows it to be displayed in full, and appending "..." to the dialogue if that cannot be done.
Below is a screenshot showing an Angler Quest dialogue cut short.
The full dialogue for the Bunnyfish Quest in the game's Japanese localization files is as follows:
森の外で、俺はつりをしてたんだ、いいか?するとどうしたことか!
ウサギが俺の方へ向かって跳ねてきたんだ!そしたらまた1匹、また1匹と...あっという間にウサギに囲まれてしまった!
その中の1匹には水からあがってきたやつもいたんだが、足がなかったんだ!
俺が驚いて椅子から転げ落ちると、ウサギはみんな逃げちまった!
俺はそのウサギの魚をペットにしたい、だから捕まえてくるんだ!急いでな!
(地表で捕獲)
thank you for reporting this!
I've passed it along to the devs!
来源:Terraria Forum · forums.terraria.org