Pixel Studio 1.4.1 — 512 px 画布、更干净的精灵表、坠落碎片修复
Pixel Studio 1.4.1 — 512 px canvas, cleaner sheets, falling debris fixed
Pixel Studio 1.4.1 免费更新完整版与 demo,新增 320、384 和 512 px 画布,修复单发特效末尾空帧及坠落碎片穿透地面问题。Windows 运行新 Setup 覆盖旧版或替换便携文件夹,macOS 替换应用且设置保留;beta 版 Unity 包导入现可转换粒子 Collision(planes)。
Free update for the full version and the demo.
**New**
- **Canvas sizes 320, 384 and 512 px** (View tab > Size, and in Compose). For higher-resolution, illustrated-style games. Big sizes take longer to render and use more memory, so start smaller while you look around. Tip: raise Colors in the Pixel tab for a more painterly look.
**Better**
- **No more empty frames at the end of one-shot effects.** When you have not set an end frame, the preview, the timeline and every export now stop at the last frame that shows anything (the fade-out below the alpha cut used to leave blank cells in sprite sheets). Want the empty frames anyway? Press ] on the last frame or type an end frame. "All frames" switches back to automatic.
**Fixed**
- Falling debris went straight through the ground — e.g. the rocks in Hyper Spear, Holy Justice (and their element variants) and Holy Judgment. Particles now collide with the ground like in the original effects: they bounce and settle instead of sinking below the floor, and the canvas no longer zooms out to follow them.
- (beta) Unity package import: particle Collision (planes) is now converted too.
**Updating**
Windows: run the new Setup over the old one, or replace the portable folder. Settings, presets, compositions and imported effects are kept. macOS: replace the app.
Files
Get hun0fx Pixel Studio — Pixel Art VFX Generator
来源:itch.io Devlogs · hun0fx.itch.io