DK64 Reconkgpiled-NX 移植版
DK64 Reconkgpiled-NX port
DK64 Reconkgpiled-NX 移植版更新至 v1.1.1,新增增强图形、60 fps 插值与 Mod 实现。更新提供两种 60 fps 模式(插值默认、实验真 60 fps)及 NX Options 菜单,并需 CPU Boost 1785 MHz 配合 Horizon OC 稳定帧率。首次进房间有短卡顿、启动约 10 秒黑屏属正常现象。
UPDATE V 1.1.1 => Enhanced Graphics/60 FPS Interpolation + Mod implementation + cheats
Thanks for all the feedback, most of this update comes from your requests!
Find the new release here (tag-anywhere mod included);
=> https://github.com/Trinalord777/DK64Recomp-NX/releases/latest
What's new
* 60 fps: Frame Rate from 30 to 60, with two modes:
- Interpolated (default, recommended): the game keeps its 30 steps per second and an in-between frame is drawn
- Note: The game should run smoothly but it happens frequently the game may feels more slow due to buffering on the framerate; I am currently working to apply a more stable solution; In the meantime I recommend setting FPS to 50
- True (experimental): the game runs at 60, but many animations, enemies and timers run too fast. I won't recommend to implement it at the moment but feel free to use it
* NX Options: press - and + together in game. Settings, Enhancements and Dev Tools tabs, saved to nx_options.txt
* Face Buttons option: swap A and B
* Mods: .nrm mods from the PC version, each one with its on/off switch and its options in the menu
* Tag Anywhere + Sparkles included: switch Kong from (almost) anywhere with D-Pad Left/Right. Turn on "Tag Anywhere Sparkles" in Enhancements > Mods, then Restart Game
* GameShark cheats grouped by Kong, with a corrected cheats.cht (the usual libretro file empties your melons on save)
* Overlays: FPS counter, performance overlay, input viewer, gameplay timer
* Clock Profile: CPU Boost (1785 MHz) for steadier 60 fps, needs Horizon OC
* Texture filter (Standard or N64 3-point), volumes, Quit Game and Restart Game buttons
* Dev Tools: warps, inventory, unlocks, map and position overlay
Code:
sdmc:/switch/dk64recomp/
├── dk64recomp.nro
├── cheats.cht
├── mods/ (Tag Anywhere + Sparkles)
└── Donkey Kong 64 (USA).z64
Some know issues:
* Short hitches the first time a room is seen (its textures load), more noticeable at 60 fps at stock CPU clock
* About 10 s of black screen at launch before the Nintendo logo: that's normal, just wait
* True 60 fps mode runs the game too fast, use Interpolated; may causes other glitches
Hope you all have a nice time!
来源:Gbatemp · gbatemp.net