X Hero Siege F-Day v20.5 AI
X Hero Siege F-Day v20.5 AI
X Hero Siege F-Day v20.5 AI 重制版发布,新增电脑玩家(AI),并修复 Warcraft III Reforged 下的崩溃与后期卡顿问题。该版本支持 1–8 名玩家(推荐 3–4 人),AI 可随机选择英雄、守线、防御城堡并参与竞技场与死亡之路。v20.5 AI 还调整了英雄技能与物品平衡,并为每名玩家添加带 6 格背包的无敌飞行信使。
Hello there,
Original map is this, but it was so much full of bugs, that i chose to rework it almost completely.
X Hero Siege F-Day v20.5 AI – Remake (Reforged)
Hi everyone,
this is a remake of the classic X Hero Siege F-Day 17.8d - X Hero Siege F-Day 17.8c Legendary Edition. It started as a crash fix for Warcraft III Reforged and turned into a complete overhaul. Gameplay, heroes and the map layout are the same as in the original. On top of that come engine fixes, performance work, rebalancing, quality-of-life features and, new in this release, computer players (AI).
All credit for the original map goes to its original author(s). This remake only fixes and extends their work.
Players: 1–8 (best with 3–4) Recommended start: pick a hero, then type -help or press F9 for the in-game guide.
Highlights
- No more crashes: returning from arenas and events, Item Event, Special Event and Final Wave were all fixed.
- Much smoother late game: memory leaks, effect leaks and dummy-unit build-up were removed, and the damage engine was rebuilt. No more stutter after 30+ minutes.
- Computer players (AI): put "Computer" into any player slot in the lobby. The AI picks a random hero, holds its lane, defends the Castle, shops, levels Hero Power, takes part in arenas, events and stat missions, and survives Death Road.
- Courier for every player: an invulnerable flying unit with a 6-slot backpack. Recipes craft inside it.
- Hero Power skill: a 100-level stat skill for long games.
- Late-game spell bonus: 38 heroes get +1× (STR + AGI + INT) bonus damage on one flat-damage spell, so spells stay useful late.
- Rebalanced: bosses, arena towers, items and difficulty (-normal / -insane / -hell).
- Fixed spells: level 5 spells, broken tooltips, map-wide damage spells and instant-kill effects.
- In-game guide: shops, recipes, stat missions and commands (F9 or -help).
Commands
| Command | What it does |
|---|---|
| -help | Shows the guide (also F9) |
| -random | Random hero at the start (+1000 bonus gold) |
| -clear | Clears messages on your screen |
| -stuck | Moves your hero back to the Castle (once per 60 s, not in Death Road / arenas / events) |
| -bl [n] / -bt [n] | Buy Tome of Powerfull Lv.2 (+200 all stats) for lumber (100 each) / gold (100 000 each), as many as you can afford or n |
| -normal / -insane / -hell | Red (host) changes the difficulty during the game |
| -ow / -cw | Red (host) opens / closes one more gate |
| -as | Calls the Assistant Hero (Assistant mode) |
| Esc | Change hero (Double / Triple Hero mode) |
Courier: Q = go shopping, W = fly to your hero, E = give all items to your hero.
Changelog
v20.5 AI
- XP in arenas now works with more players. Previously one hero dying in an arena stopped XP for everyone else until the end of the arena.
- AI levels Hero Power properly. Spells first get one level every 10 hero levels, all other points go to Hero Power. Unused skill points are spent continuously, not only on level-up.
- Item Event prize goes to your Courier when your inventory is full. Before, it was silently lost. If the Courier is full too, the item lies at the Castle and stays yours.
- Removed: the "unclaimed prize goes to a random player after 30 s" rule.
- Late-game spell bonus lowered from 3× to 1× (STR + AGI + INT).
- Late-game bonus removed from spells that deal no damage: Kodo Beast (LaLa), Crystal Ball (Apatap, Pause Man), All Stop (Kazragore). Kazragore now has the bonus on Monsoon.
- Blade Wizzard – Finish Strike reworked:
- It no longer grabs the target, flies it into the air, pauses anyone or instantly kills non-hero units.
- It is now an impact on the target: Level 1 deals 5000 damage within 600, Level 2 deals 5000 + 0.5 × (STR + AGI + INT) within 800.
- New tooltip; the old one showed the text of a different spell.
- Moogul the Sly – Lightning Rain hits enemies within 1000 of the cast point. Before, it hit the whole map.
- Healer – Fider Light still heals every allied hero on the map, but deals its damage only around heroes within 1200 of the Healer. Before, the damage landed anywhere on the map.
- Dummy cleanup is now count-based: when there are more than 500 spell dummies, the old ones are removed. Running spells are not affected.
v20.4 AI
- Computer players (AI) for "Computer" lobby slots:
- Hero: picks a random hero.
- Fighting: holds its lane, defends the Castle when it is attacked, and retreats and uses potions at low HP.
- Shopping: buys and upgrades items by real item value, crafts recipes, buys tomes and Gryphon Aviary upgrades for its own summons. With a full inventory it drops worse items or uses its Courier.
- Events: takes part in arenas, the Special Event (flees when needed), the Item Event and stat missions (gets 6 Ankhs before the +200 mission).
- Death Road: can get through it.
- Waves no longer get stuck in the lanes and push faster towards the Castle.
- Late-game mini-freezes fixed:
- fog-of-war modifier leak (thousands of modifiers after 30–40 min)
- damage engine rebuild every few seconds
- Dead Lake leaks
- special effect leak on attacks
- spell dummy build-up (up to 5000+ dummies in arenas)
- Healer (Mezil-kree): 300 splash on his auto-attack; Healing Wave heals 10/20/30/40/50 % of max HP.
- Ankh of Reincarnation stacks up to 20 charges in one slot.
- Juridical Sword "FINISH" (Egg items) takes 1 % max HP instead of an instant kill.
- Final Wave: very slow enemy projectiles sped up, which also removes the lag they caused.
- Death Road: after a revive the camera no longer jumps back to the start of Death Road.
- New commands: -bl / -bt (buy Tome of Powerfull Lv.2 for lumber / gold).
- Late-game spell bonus added to one flat-damage, non-ultimate spell per hero.
- Daisho – Star Fall levels 4 / 5 fixed (wrong slow value).
- XP in arenas restored. The arena timer suspended hero XP and never gave it back.
- Extra XP from stronger wave enemies: when difficulty raises enemy HP, they give proportionally more XP.
v20.0 – v20.3
- Smoother late game: no stutter after arenas (staged unpause), rebalanced items.
- Lane waves no longer get stuck.
- Mini-freezes: fog modifier and damage engine leaks removed.
v17.9 – v19.x (Legendary Edition)
- No more crashes when returning from arenas or after events.
- Much less lag: memory leaks, arena farming, Death Road and Dragon Waves.
- Item Event: the prize always reaches the winner, no stray heroes.
- Final Wave: no attacks during the cinematic, the Phoenix can be killed.
- Fixes: level 5 spells, Shamo's Wind Slice, Infernal Blade, life steal and many items. No self damage or ally damage from spells.
- Rebalanced: bosses, arena towers and difficulty (-normal / -insane / -hell).
- New: -random (+1000 gold), -stuck, -clear, Hero Power skill, Courier, in-game guide (F9 / -help).
- New: Artifact of Mortality Lv 2/3, Eggs in the Fusion Vault.
- All shops are indestructible.
Bug reports and balance feedback are very welcome. Please say which hero, which difficulty and roughly at what minute it happened.
Have fun and good luck holding the Castle!
来源:Hiveworkshop · hiveworkshop.com