《Physician Simulator (Demo)》0.0.16:浏览器不再卡顿
Demo 0.0.16: no more slowdown in the browser
《Physician Simulator (Demo)》0.0.16 解决浏览器久开卡顿,声音缓存后内存平稳。Windows、macOS 与 Linux 构建同步更新至同版本,引擎升级为 Godot 4.6.1 → 4.6.3 维护版,day 5 音频缓冲约 700 个、修复后约 90 个。游戏仍为相同五天患者,Demo 结束新增 itch 评分、Steam 愿望单等四个新窗口链接。
What changed
Browser version. The longer the tab stayed open, the slower the game got. The cause: every sound — a click, the stamp, the stethoscope, the printer — was synthesized anew, and the browser kept each one in memory for good. About 600 of them by the end of the demo, thousands after a few playthroughs in the same tab. Sounds are now cached, and memory stays flat. If the demo felt sluggish in the browser before, this was it.
Downloads. The Windows, macOS and Linux builds are updated too: same version, same fix. They were never affected by the leak, but they move to the new engine together with the web build.
Engine. Godot 4.6.1 → 4.6.3, a maintenance release with stability fixes. If the game ever crashes on you, please send the log file — Windows: %APPDATA%\Godot\app_userdata\Physician Simulator\logs\godot.log, macOS: ~/Library/Application Support/Godot/app_userdata/Physician Simulator/logs/godot.log — and a line about what you were doing at that moment.
The end of the demo. After day 5 there are four links now: rate the game here on itch, wishlist the full game on Steam, follow the author, add the game to a collection. Everything opens in a new window, so the game stays where it is.
How it was found
With the browser's developer tools open, play the demo to the end and watch the audio buffers pile up — about 700 of them by day five. After the fix there are about 90, and the number stays put however long you play.
The game itself is unchanged: the same five days, the same patients. If something feels off, write in the comments — I read everything.
Files
Get Physician Simulator (Demo)
来源:itch.io Devlogs · shishkin-blog.itch.io