Hollowed Oath 临近首次 alpha 时致力于移动、控制、物品与敌人缩放
Hollowed Oath works on movement, control, items, and enemy scaling as it nears its first alpha
Hollowed Oath 临近 Alpha 1,God Mode Games 正开发移动、控制、物品与敌人缩放基础。补丁说明暗示从 pre-alpha 转 alpha,团队在移动速度与第一人称视角进展,承诺未来几周公开更多消息。

It would appear that throwback MMORPG Hollowed Oath is a bit closer to its next major development milestone. Word of this progress is shared in the latest round of patch notes, which detail another round of foundational additions and adjustments while dropping a first hint at its move from pre-apha to alpha.
God Mode Games talks up the strengthening of internal tools and account support systems in preparation for what it’s calling Alpha 1. The studio doesn’t have more to share, but promises that information will be shared “in the coming weeks.”
In the meantime, most of the development work has been on foundations for itemization, enemy progression, and enemy scaling, with formulas created to determine things like item stats, enemy stat scaling, and encounters that will scale with group size. The team has also made progress on movement speed, character controls, the effects of gravity, and first-person view mode, among many other additions.
来源:Massively Overpowered · massivelyop.com