《Neo Forge MTG》1.0.20版发布:新增Archenemy模式、Quest基础地包与网络聊天
Neo Forge MTG 1.0.20 (PC, Mac, Linux and Android): Archenemy, Basic Land Packs in the Quest, and Chat Inside Network Games
Neo Forge MTG 1.0.20版本已面向Windows、Mac、Linux和安卓发布,新增Archenemy玩法、Quest基础地包与网络聊天。Archenemy可选指定反派或全员混战,Quest各商店新增每类基础地7张的礼包解决旧系列缺地问题;安卓端加入对战内聊天与卡牌滑动浏览,并修复多项跨平台bug。
Neo Forge 1.0.20 is out for Windows, Mac, Linux and Android. As always, almost everything in it comes from what you asked for on Discord and here on itch.io: a brand new way to play, Archenemy; basic land packs for the Quest worlds that never give you any; chat inside network games on Android; and a long list of fixes.
- Next to Planechase on the start screen (on Android, in the Opponents panel). Choose who the Archenemy is: you, against all your opponents as a team; a random opponent, and you team up with the others; or everyone (Archenemy Rumble, everyone against everyone).
- The Archenemy has 40 life (60 in Commander), takes the first turn and sets a scheme in motion at the start of each of their main phases. Schemes come from your deck's scheme section, or a random set of 20. And Forge's Archenemy achievement can now be earned.
Quest
- Basic land packs in every shop, in any world: five packs, one per basic type, with 7 lands each, at the top of "Boxes". Older sets like Legends or The Dark have no basic lands in their boosters, so in worlds like Shandalar there was no way to get them.
- Change a card's art: pick a card in the shop's Sell tab and "Change art" shows every printing in your Quest's sets. You pay per copy by rarity, special arts (borderless, showcase, extended art, Secret Lair) cost more, and your decks switch to the new art without breaking.
- Collector boosters can be bought several at a time, like normal boosters.
- "What can come out" of a booster now has the card library filters: color identity, rarity, cost and type. Handy to see what a set offers for, say, a black-red deck.
- Buying asks first ("Buy X? N credits, you'll have M left"), and buying a single card no longer goes through the pack-opening screen.
Deck building
- Choosing a commander now uses the filters: rules text (find every commander with "defender" in its text), colors, type, cost and power.
- Search by color-combo name: type a guild, shard or clan (Boros, Esper, Abzan...), a four-color name (Glint, Dune, Ink, Witch, Yore) or WUBRG and you get exactly that color identity, in the deck builder, the commander search and the Encyclopedia.
In game
- Lands on the table are grouped by color and by name, instead of in the order you played them.
- Dice rolls are animated, like the coin flips: the dice tumble in the middle of the table and land on the result.
- New setting: ask before completing a card choice (discard, sacrifice...). The last pick shows what you chose, with Change or Confirm. Off by default.
- Castable cards keep their blue highlight right after you cast something.
Ascent
- A Map button on event, reward, shop and rest screens, to check what's ahead before choosing.
- Hovering over a relic in the command zone now shows the relic, not your commander.
Android
- Chat inside network games: a "Chat" button in the top bar with the unread count, and the same chat as the lobby. New messages pop up for a few seconds over the table, and you can turn that off in Settings.
- Swipe between cards in every enlarged view: Sealed and Draft, opened packs, the Quest shop and collection, Ascent, the deck picker and, in a game, the battlefield, open zones and the stack.
- Mass selling in the Quest, with filters and a sell pile, and a Sell tab in the shop.
- Choose your own icon for the table.
- Typing a number or searching with the keyboard open finally stays in view.
Forge updated
Marvel: Darkhold Destiny and its Commander decks are in, along with the latest engine fixes.
Fixes
- Clara Oswald and The Prismatic Piper keep the color chosen before the game after being cast from the command zone (All Is Dust used to leave them on the battlefield).
- Moving the game to another monitor with a different resolution no longer leaves the layout out of proportion.
- In network games you can pick decks from your collections too.
- On Android, winning the first game against an Adventure boss no longer counts as a defeat (bosses play best of three, and now you get "Next game").
- On Android, Quest deck changes are no longer lost, and the text no longer flips to another language.
- An Ascent relic could end up inside your starting deck. Not anymore, and runs already started fix themselves.
- Mid game, left-clicking a card in your hand sometimes did nothing on a busy board. Fixed.
- Tapped permanents no longer untap and tap again on screen when you choose targets.
Download
https://dokkodolabs.itch.io/neo-forge
Neo Forge is free and always will be. If you're enjoying it and want to help me keep improving it, you can leave a donation here on itch.io or on Ko-fi: https://ko-fi.com/dokkodolabs. Never required, always appreciated.
Come tell me what you'd like next, or report a bug, on Discord: https://discord.gg/fF5Tn7Z2pv
Files
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来源:itch.io Devlogs · dokkodolabs.itch.io