《Distributrains》更新带来图形选项、斜坡变化与电力链接站
Graphics Options, Slope Variation, Power Link
《Distributrains》开发者 Oddwarg 发布版本更新,优化山坡地形生成并新增电力链接站与图形选项。新地形算法令山坡几何更多变,减少山区铺轨平整工作量;电力链接站自动进出口电力换声望且可负载均衡;图形选项简化地形水面以提升旧硬件帧率。
This update contains the following changes:
- Modified terrain generation algorithm to produce more variation on mountain slopes
- Added Power Link Station, enabling import/export of Power for Reputation
- Fixed bug where overproduction power from Steam Power Plants was not used by Dams or Electrofuel Plants
- Waste Power Plants will no longer burn Waste if the current demand can be met by Dams (unless the former is ordered to overproduce)
- Fixed bug where upgrading Solar/Wind/Hydro power plants did not update the min/max power generation stats in the power monitor until a reload
- Increased plastics cost for wind turbine from 15 to 16, and base power output from 1500 to 1600
- Electrofuel plant now has a power limit slider
- Landscaping raise/lower cursor icons are now animated
- Added options for water and terrain graphics to improve frame rate on computers close to the minimum requirements
- Windows that are glued to another window are now brought to the front when that window is being focused
- Fixed corrupted text and potential crash for some "useless load order" messages
- Useless load order messages now use the definite article where applicable
- Fixed incorrect background color in some windows while the power monitor was open in the background
- Changed import card description to avoid text clipping for semiconductor import card

The modified terrain generation tries to make more varied geometry on mountainside slopes. This can often reduce the amount of landscaping you need to do to build tracks there, especially when trying to limit the track slope (to make it better for trains insufficient traction).

The Power Link Station must be placed on the edge of the map, and will automatically import or export power according to demand, costing reputation for import and generating reputation for export. Delivering Metal and Semiconductors will upgrade the amount of power it can manage.
It can be a decent source of power if you can afford the cost, or a decent source of reputation points if you have ample access to cheaper power sources. It also does an excellent job at load balancing if your power situation is unstable.

The new graphics options can be used to simplify the terrain and/or water to improve frame rate. For the terrain, the "Low" setting simplifies the shading. For water, the shading is simplified and the geometry is flattened. This should only be relevant for very old graphics hardware.
Please redownload and extract over the old version to get these improvements. If you prefer to extract in a new location, copy the folder named "user" from the old version to the new version to keep your progress, saves and settings.
Files
Get Distributrains
Distributrains
Train simulation game with roguelike and automation game elements
| Status | Released |
| Author | Oddwarg |
| Genre | Simulation, Strategy |
| Tags | Automation, Co-op, Difficult, factory, Multiplayer, Procedural Generation, Roguelike, Trains, Tycoon |
| Languages | English |
| Accessibility | Configurable controls, Interactive tutorial |
More posts
- Vehicle Reuse & Balance
6 days ago
- Difficulty Levels
25 days ago
- Waste Power Plant & general improvements
79 days ago
- Resource Graphs
91 days ago
- New Achievements, Tidal Power, Export Targets
97 days ago
- Save file compatibility bugfix
Jun 26, 2026
- Stats, 3 New Cards & More
Jun 25, 2026
- South edge bugfix
May 22, 2026
- Universal Carriage Shipment
May 19, 2026
来源:itch.io Devlogs · oddwarg.itch.io
