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GamesRadar+· Anthony McGlynn ·· 1 天前AI 评分37

《Kingdom Come: Deliverance 2》老板称用 AI 替代开发者是“根本错误的想法”

Kingdom Come: Deliverance 2 boss says using AI to replace devs is a "fundamentally flawed idea"

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《Kingdom Come: Deliverance 2》开发商 Warhorse Studios 老板称用 AI 替代开发者是“根本错误的想法”。CEO Martin Klima 认为 AI 仅作效率工具,可在同成本下打造含更多分支职业与任务的更大游戏,而非降本。该观点获 Hideo Kojima 呼应,指 AI 不应取代任何岗位。

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There's a certain routine setting in for AI in video games right now, wherein a studio or publisher uses it to some extent, only to get pushback and replace the generative assets with more human work. The approach is fundamentally wrong-headed, believes Martin Klima, the CEO of Warhorse Studios, the studio behind the Kingdom Come: Deliverance games, because the tech is a tool, not a replacement for the creative process.

"AI is not a get out of jail free card," he tells PC Gamer. He dispels the notion of replacing devs with generative AI tools, because "it doesn't work how people imagine in a very simplified mental model," and it's a "fundamentally flawed idea, because it doesn't work like that."

But if you view it merely as something to help make development more efficient, then perhaps there's a discussion. "It can mean [the game] has more branching classes," he says.

"It can mean it has more missions to play, whatever," he adds. "People will still want to have this bigger game. While AI may not reduce the cost of the game, it will allow us to create bigger games for the same cost."

He's touching on a fundamental debate around gen-AI. Could the technology be helpful to creative teams? Sure, if used in a way that streamlines processes and enhances existing human work. But that's not how it's being employed right now, because many of the examples we've seen in games have been assets created using wholesale image, video, audio, or text generation.

Projects like Kingdom Come: Deliverance 2, developed by a relatively modest-sized team for its size, could be slightly easier to produce overall by taking the edge off administrative tasks or such, for example. Klima's perspective has been echoed by others, including Death Stranding and Metal Gear creator Hideo Kojima, who sees AI as a tool, but doesn't want it replacing anyone's jobs. Sadly, many in charge can't get by a perceived reduction in costs - at least for the time being.

Kingdom Come: Deliverance 2 lead is "bored and tired" of "repetitive" RPGs like Assassin's Creed and "games for teenagers"

来源:GamesRadar+ · gamesradar.com