《Exodus II:被遗弃的世界》第一幕 - 1.02.1
Exodus II: The Worlds Forsaken - Act I - 1.02.1
Nyctaeus 与 Macielos 推出《Exodus II:被遗弃的世界》第一幕 1.02.1,为需最新 Reforged 与 Classic SD 画面的自定义战役。战役包含 14 张预定 26 张地图,采用 LUA 脚本非线性对话系统与策略地图选择。玩家直接下载放入 Campaigns 目录即可运行,无安装程序,后续 Act II 与 III 将续完故事。
Nyctaeus and Macielos
Humbly present:
Nine years have passed since the Violet Gate was sealed.
We used this time to settle in the eldritch world of Jiluun.
We built our cities, colonies, railways and foundries across the secluded land known as the Crater.
With Arcane mastery of the Cleansers we transformed a portion of the Wasteland into the land we could call home.
Rejecting divisions and superstitions of old, with ingenuity and determination, we ushered into a new era of progress and prosperity.
But the Wasteland that surrounds us… is still lurking. Waiting for the right moment to try to wipe us out.
We will stand resolute against it.
We are the Enclave.
We shall return.
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- Act I of the campaign - continuation of The Violet Gate and the starting point of the Jiluun saga - 14 of 26 planned maps, including full missions, interludes and a playable camp that forms an immersive hub for gameplay.
- Classic RTS gameplay with a large variety of objectives to feature the alienness of Jiluun, including hostile environment and custom resource gathering mechanics
- Extended world interaction via fully-fledged RPG-style dialogue system with selectable options - listen to dialogs at your own pace, decide which topics to expand, make choices and skip lines if you want to get to action faster
- Army customization - collect Idea Shards on your travels to purchase army upgrades in the camp and test various unit compositions and strategies on the arena
- High-quality visuals made in 'SD+' style, made to bridge classic Warcraft 3 art style and modern quality. Enormous modpack made of thousands of assets, assembled from community assets as well as many custom ones.
- Handcrafted terrain made by a professional graphic designer, adorned with over 2000 custom doodads, enhanced with custom tilesets, weather effects and light work. Tour around Jiluun in full glory, visit Enclave's estates and get lost in eldritch wastelands or dark, alien dungeons.
- Non-linear storyline - pick your next assignments in the camp using a strategy map inspired by Spellforce 3 and Starcraft 2. Observe your achievements in shaping the war theater on a strategic map. Make difficult choices during missions that will have consequences in future events
- Entirely scripted AI with custom mission-specific behaviours, including allied AIs the player can send orders to
- Wide range of unique LUA-scripted custom skills and mechanics for both heroes and units, including charges, jumps, crowd control, flanking damage, attack on the move and many more
- Multiple custom techtrees, including subfactions of the Enclave, as well as new eldritch enemies
- Dozens of new unique items, many of them randomized throughout the campaign, some of them giving new boosts such as charge and flanking resistance
- Unique bossfight mechanics requiring skill and extraordinary usage of your army’s unique capabilities to prevail
- (Almost) full AI voiceover made with Elevenlabs, plus dozens of heroes and units with unique AI voicelines, including rich sets of “hidden” lines
This is just the first half of The Worlds Forsaken. Act II and III will follow to complete the story, but we didn’t want to keep you waiting that long. We also want to gather and utilize your feedback on all the experimental mechanics we introduced to the game before using them in further acts.
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Just download the campaign and put it into the Campaigns directory. That’s right, no installer, no local files
.
The campaign requires the latest Reforged and can only be played on Classic SD graphics. It is not guaranteed to work on any previous versions - it probably won’t even show on the campaign list. It will automatically switch to Classic SD even if you try to launch it with HD (the only think you'll miss is our custom campaign screen).
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Dialogue System
The campaign utilizes a LUA-scripted system of interactive, non-linear dialogs, allowing you to skip particular dialog lines, decide which topics to explore, make choices to determine outcome of quests and plot points.
Cutscene and Dialog System 1.0.1
So, in case you missed or forgot the hints:
- Right Arrow Key - skips rendering current dialog line (displays the whole line), when pressed again, skips to the next line - note that some dialog lines are unskippable (usually these with units moving and other stuff happening in the cutscene)
- Up/Down Arrow Keys - scroll over dialog choice options, Right Arrow Key confirms current choice
- Esc - completely bypasses the dialogue or cutscene just like in standard Blizzard cutscenes
- If a dialog option list isn’t listed from 1, it probably just doesn’t fit the text area (could happen on some screen resolutions). in such case move your cursor over the dialogue and use Scroll Wheel to scroll up and down to show the remaining ones
Non-Linearity and Camp
A large part of the campaign is non-linear. In a camp you can decide in which order to play some maps, resulting in some units becoming available earlier. The campaign remembers the order of the maps played in the game cache. When you replay the camp map, you will always have recently saved campaign progress. However, you can also replay particular previous maps from the campaign screen - if you complete such a mission and be redirected to the camp afterwards, the camp progress will be reverted to after the last played mission. It’s a side effect of non-linearity - keep that in mind
.
Continue Campaign
When a new patch is released (and we are sure more than one will), available maps are hidden by default. However, there is an extra button “Continue Campaign” at the top of the campaign screen that will load available maps from your previous playthrough based on Game Cache.
Translations
Let us know if you would like to translate our campaign to other languages. We are fully open to that, however you might want to wait a bit until players confirm there are no major bugs we missed.
Due to the custom dialog system, a translation may be a bit more demanding than usual. Apart from modifying strings file, you also need to update dialog lines which are kept within the map triggers. To do so, open a trigger editor, find a script ScreenplayMessages - should be in the Triggers category, near the top. It contains all the dialog lines in the map, so you can replace them with translated versions.
We advise you to translate a small portion (e.g. only the first cinematic) first and see if there aren’t any issues e.g. with some non-standard characters in your language.
Campaign File Content
Although it's a single campaign file, The Worlds Forsaken is delivered with a huge modpack full of custom models, textures, music and other assets. This huge file forms both core aspects of the gameplay and the world of the highest possible quality we can make. The campaign is set in a custom environment composed of thousands of custom doodads and features many new biomes tailored especially for Jiluun. Featuring 9 custom techtrees for both friends and foes, hundreds of new units and creeps and much, much more. Not all of this is used in this release and many things are subject to change, but managing a project of this magnitude forces us to include most custom assets in this release. Don't want spoilers? Don't pillage the modpack :].
Permanent Heroes
The campaign features multiple playable heroes, but only some of them will be available for the entire duration of the campaign - others may only appear in single missions or fall victim to the cruel shifts of fate. If such a hero no longer appears in the campaign, their items will appear in the camp to be collected by Inaylia. However, power-ups (like tomes of stats) are not retrievable, so if like some Youtubers you are a perfectionist and want to avoid stacking tomes on heroes that may die on the next map, below is the list of “safe” heroes. Naturally this is a huge spoiler, so think twice before unfolding
.
Inaylia Aequath, Yosgrim Onyxshaper, Kalandra Ashwalker
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Special Thanks
Graphic Assets
Music
Voices
Scripts & Libraries
Tools
Besregar aka Footman16 - for pre-release testing and lots of useful feedback
General Frank aka FrankTheTank - for help with the campaign screen, countless model fixes, badass tanks and helping us apply our crazy mechanics to them
Moy - for heroes’ model textures
Stefan K aka Ustanak - for model conversions
Inaylia Aequath [Violet Watch variant] - Model and mapping by Nyctaeus, textures by Moy, Animations from Tauer’s Garona, Converted by Stefan. K
Kalandra Ashwalker - Model and mapping by Nyctaeus, textures by Moy, Animations from Reforged Blood Mage reworked by Stefan.K, Converted by Stefan. K
Yosgrim Onyxshaper - Model and mapping by Nyctaeus, textures from WoW, animations from Tauer’s Orgrim, Converted by Stefan. K
Dante Tessandras - Model and mapping by Nyctaeus, textures from WoW, animations from Starcraft 2, conversion by Stefan.K
Thurum Onyxshaper - Model from World of Warcraft, exported using WoW.Converter, edited by Nyctaeus
Infiltrator - Model by Stefan K, uses La-Vendetta texture by -Grendel
Inaylia [Ranger/Farstrider variants] - Model by Nyctaeus, textured using WoW materials. Animations from Garona by Tauer. Converted by Stefan.K
Reynart - Model by Nyctaeus, textured using WoW materials. Animations from Kilrogg by Tauer. Converted by Stefan.K
Margoth - Model by Nyctaeus and Stefan.K, textured using WoW materials. Converted by Stefan.K. Based on Bandit Leader by Stefan.K.
Solymus - Model by Nyctaeus and Stefan.k, textured using WoW materials. Converted by Stefan.K. Based on Archmage by Stefan.K
Sylvanas - HotS port by Razorclaw_X
Enclave Legions units - by Jiok, based on models by Asssssvi, Bakr and Ujimasa Hojo
Jiluuni Custodian - Model by Stefan.K, Textures from WoW, Animations and MDX data from Blood Elf Drone by General Frank, converted by Stefan. K.
Jiluuni Seeker - Model by Stefan. K, Textures from WoW, Animations from Stalker by Fingolfin, converted by Stefan.K.
Multiple WoW exports by Navy
iuuiooi and yonatads - Warcraft Underground
Spellbound - Co-creator of Vinz’s Starfall Empire
UnbrokenOneSaboteur by Grendel
Steam Conveyor Band by Astaroth Zion
BTNCinematicLever by The_Silent
Cinematic Lever by The_Silent
Microscope by TODO
Table by Chaosfury
Wall by Illidan(Evil)X
Wheat Field by Fingolfin
Scorched Structures | Warcraft Classic HD by LongbowMan
Steam by takakenji
Buildings: Ruins and Abandoned by JamesF
Buildings: The People's Militia of Westfall by JamesF
Village Structures | Warcraft Classic HD by LongbowMan
FallingRocks_Rain by sPy
Shiva's Wrath by JetFangInferno
WispExplode by JetFangInferno
Conflagrate by Vinz
Ember Shield Enchantments Vol. II by Vinz
BTNImbueEnhancement by Milan The Ripper
Stone Shield by JesusHipster
CrippleTarget by USETHEFORKS
Electrical Ball Pack by Khil
Ember Sword Enchantments by Vinz
Fire Shield by shamanyouranus
Gear Effect by General Frank
Singularity Vol. I by Vinz
BTNTarget by ChirusHighwind
SnipingTarget by ChirusHighwind
Charge Effect by Shardeth
Climax (1.32) by Vinz
Culling Slash by Vinz
Disarm by Vinz
Heal by Vinz
Fire Missiles by Vinz
Firebrand Shots by Vinz
Psionic Shots by Vinz
Shots Vol. II by Vinz
Void Missiles by Vinz
Radiance by Vinz
Rain of Fire Vol. II by Vinz
Singularity Vol. II by Vinz
Soul Armor by Vinz
Soul DIscharge by Vinz
Various Buffs by Hate
Breath of Acid by The_Spellweaver
Poison Nova by Sarsaparilla
Affliction by doom_sheep
Blink Vol. I by Vinz
Ephemeral Slash by Vinz
Soul Cleave by LazZ
Providence Aura by Vinz
RunicAura by RvzerBro, Blizzard Entertainment
SlowTarget by JetFangInferno
Winter Blast (1.32) by Vinz
Death Nova by Vinz
Rain of Fire Vol. III by Vinz
Wind Blast by Vinz
Quick Sand by Khil
Mythic Storms by Vinz
Interceptor Shell by Vinz
Chain Grenade by Vinz
Damnation by Vinz
Ember by Vinz
Flamestrike by Vinz
Valiant Charge by Vinz
Windwalk by Vinz
Skill Indicator by BaiyuGalan
Spell Markers by Vinz
Massive Dota 2 Special Effects Rip by FeelsGoodMan
Ambush (Effect) by stan0033
Black Heal and Life Steal by doom_sheep
CloudOfFog by JetFangInferno
Roar Ability (Orcs) by bakr
ShockwaveMissile by Callahan
Spore Cloud by doom_sheep
Twilight Immolation by Zephyrius2412
Unbrilliant Glory by BaiyuGalan
Widow Poison / Spider Toxin by Vinz
Power-up Orbs pack by General Frank
TC15 Model Bundle by Vinz
Arcane Missile by Weep
FrostArmorTarget by JetFangInferno
Void Teleport by Vinz
BTNEliteSeigeTank by Mr.Goblin
BTNSteamfortress by General Frank
BTNMindControlON/OFF by Panda
Beer Elemental by MangakaDark
Recolored variations of various projectiles by Malmgrev
Beeroslav the Beer Elemental by Greedy Martyrdom
Crystal by eubz
Gem - Amethyst by General Frank
BlackTemplar - Footman Bundle by Rhapsodie
BlackTemplar Bundle Icons by Rhapsodie
BRNCompoundPotion by Milan The Ripper
BTNANAStaffOfLightning by Anachron
BTNArcaneArmor by PrinceYaser
BTNArcaneVoid by Eldin HawkWing
BTNBansheesNecklace by Darkfang
BTNCloakOfResistance by PrinceYaser
BTNDraeneiCrystals by Ardenian, Blizzard Entertainment
BTNElectricWand by Panda
BTNEmeraldAmulet by Panda
BTNEnchantedNecklace by Narandza
BTNINV_Misc_Dynamite_01 by Blizzard Entertainment
BTNMagicalCrystal by PrinceYaser
BTNMarineArmor by The_Silent
BTNMasterDefenderPendant by Milan The Ripper
BTNPotionOfLife by Moy
BTNPurpleCrystal by 13L4M3, Blizzard, World Of Warcraft
BTNRamboneWand by Milan The Ripper
BTNRedCrystalAmulet by Milan The Ripper
BTNSapphireNecklace by Hadeis
BTNScaledEgg by Marcos DAB
BTNSH_Armor_Upgrade_Fo by CRAZYRUSSIAN
BTNSword2 by Grujah.Noob
BTNThunderWastesBeacon by Milan The Ripper
BTNTortoiseShellAmulet by Milan The Ripper
BTNWithervineWand by Milan The Ripper
Elemental Crystals by MangakaDark
Elemental Shields by RvzerBro, Blizzard Entertainment
Goblin Self-Repair - Icon Contest #21 by Vinz
Hex Crystal by Darkfang
BTNMastercraftBattleaxe by PrinceYaser
BTNMastercraftLongsword by PrinceYaser
BTNMastercraftShield by PrinceYaser
BTNMastercraftWarhammer by PrinceYaser
Muskets by RvzerBro, Blizzard Entertainment
BTNBlackPendant by Blood Raven
BTNBlacksmithsWhetstone by Milan The Ripper
BTNINV_Boots_Wolf by Blizzard Entertainment, Blizzard Entertainment
BTNINV_Misc_ArmorKit_20 by Blizzard Entertainment
BTNLeatherGloves by NFWar
BTNLetherPlateGloves by HammerFist132
BTNMasterHunterGloves by Blood Raven
BTNMythrilHammer by NFWar
BTNPoisonAttack by KelThuzad
BTNReinforcedLeatherBoots by Solu9
BTNRoyalGreaves by Solu9
BTNShoulder by KelThuzad
BTNShoulderUPG2 by KelThuzad
BTNShoulderUPG3 by KelThuzad
BTNSH_Armor_Upgrade_F by CRAZYRUSSIAN
BTNSH_Armor_Upgrade_S by CRAZYRUSSIAN
BTNSH_Armor_Upgrade_T by CRAZYRUSSIAN
BTNVerdantOil by Milan The Ripper
BTNWingedPendant by JollyD
High Elven Upgrades by Blizzard Entertainment, Zephyrius2412
BTNAmulet by -Berz-
ArcaneStaff by Mainy, War_Golum
BTNArcaneStaff by 8512590215848
BTNBreakerDefend by graystuff111
BTNCeremonialSword by NFWar
BTNDemonWingsPendant by kola
BTNEldarArmor by PrinceYaser
BTNHeavyHammer by Marcos DAB
BTNRunestoneShield by PrinceYaser
BTNShieldOfResistance by PrinceYaser
BTNSimplexAmulet by Milan The Ripper
BTNSpikeShield by Praytic
BTNSteampunkAmulet by JollyD
Pet Cage by DarkePacific
WoW Boxes by DarkePacific
Legendary Chest by 00110000
BTNAttackBlue by bAsToIsE
BTNBlueMoveArrow by bAsToIsE
BTNcancel by bAsToIsE
BTNheroabilities by bAsToIsE
BTNhold by bAsToIsE
BTNpatrol by bAsToIsE
BTNstop by bAsToIsE
Metallic Blue Command Buttons by bAsToIsE
BTNAstralRifle by 16Gb, Blizzard, ZloyIndy
Thunderlord Heavy Assault Tank V2 by General Frank
Bandit Pyromancer by Stefan.K
Halberdier and Derivatives by Jiok
Raiders pack by Syczewski
Rifleman and Derivatives by Jiok
Steampunk Bounty Hunters (Fortune Hunters) by kamrad2000
Steampunk Mercenaries by kamrad2000
Black Legion Workers and Militias (Pack) by johnwar
BTNFlamingRaven by UgoUgo
Flaming Raven by UgoUgo
BTNFlameShield by Public Resource Provider
BTNLightningSphereRed by Antares
BTNMechanicalModification by Milan The Ripper
Flame Enchantment by San
Flame Spells by MangakaDark
Iron Empire Sturm Grenadier by General Frank
Iron Empire Technocrat by General Frank
BTNPlagueDoctor by JollyD
Templar Plague-Doctor by Direfury
The Kaizer's Emperor Tank by General Frank
Banners by bakr
Bull and Cow by Cavman
Civil War-ish Rifleman by Cavman
Dwarven Adventurer by General Frank
Dwarven Architect by Deolrin
GilneasWoman.BLP by varsaigen
Human Girl by Sxar
Pistolier by Ket
Quebecois.blp by Mr.Goblin
Rich Villager by olyvian
Village Farmer by Greedy Procrastinator
Villager (Female) and Derivatives by Ujimasa Hojo
Villager (Male) and Derivatives by Ujimasa Hojo
Villager Dwarf 2.1 by Just_Spectating
Villager Grandma by Foxxjuh
Villager Kid Female by Alethos
Villager Man by Aquis
Villager v2 by Kitabatake
VillagerMale.blp by Mr.Goblin
VillagerMale by Gar'nogal
VillagerWoman by TwoVenomous
VillagerWoman.blp by simkitty181
WarWagon by ossus
Wagons and Train by Kofi_Banan, purparisien
Bloodelf Experimental Units Pack by General Frank
BTNVendetta by -Grendel
Vendetta by -Grendel
Starfall Empire by Spellbound, Vinz
Dual Mortar Missile by ILH
Dwarf Engineer &
Dwarf Flamethrower by Syczewski
Dwarven Air Force DF 35 Fighter by Dwarven Air Force - DF 35 Fighter, NatDis
BTNDwarfDeathKnight by Direfury
BTNDwarfPaladin by Direfury
Dwarven Hero by Direfury
Dwarven Riflemen (Re-Classic Pack) by johnwar
BTNDwarfRunecaster by GreyArchon
BTNRunewordBlue by GreyArchon
BTNRunewordGreen by GreyArchon
BTNRunewordRed by GreyArchon
BTNRunewordYellow by GreyArchon
infocardrunecaster by GreyArchon
Dwarven Runecaster by GreyArchon
BTNDwarvenWarrior by General Frank
Dwarven warrior by General Frank
Earth Shell by OVOgenez
Gnome Tinker - Gunstrider by Villagerino
Elite Siege Engine - The Ăśbertank by Deolrin, Kwaliti
Gatling Canon by Shardeth
Gnome Castle by Pvt.Toma
BTNATank by Norinrad
Gnomish Artillery Tank by Norinrad
Grenade &
PUMA vel Halcyone by Anarchianbedlam
Paladin Heroes by Direfury
BTNPaladinSage by Direfury
Hero Geomancer by Tranquil
BTNEarthMagic by HappyCockroach
BTNFlameCombustion by Panda
BTNWindProjectiles by Milan The Ripper
Earth Shield by DarkePacific
Gnome Tinker - Gunstrider Icon Pack by Villagerino, Blizzard Entertainment
BTNAirMagic by HappyCockroach
BTNBodyMagic by HappyCockroach
BTNChaosMagic by HappyCockroach
BTNDarkMagic by HappyCockroach
BTNDeathMagic by HappyCockroach
BTNFireMagic by HappyCockroach
BTNLifeMagic by HappyCockroach
BTNLightMagic by HappyCockroach
BTNMindMagic by HappyCockroach
BTNOrderMagic by HappyCockroach
BTNSpellbook by HappyCockroach
BTNSpiritMagic by HappyCockroach
BTNWaterMagic by HappyCockroach
Spellbook Pack by HappyCockroach
Ironforge Footman and Captain (Re-Classic) by johnwar
Ironforge Mage (Re-Classic) by johnwar
Jetpack Dwarf by Ket
Steam Fortress - The Vapourizer by General Frank
BTNINV_Misc_ScrewDriver_01 by Blizzard Entertainment
BTNINV_Misc_ScrewDriver_02 by Blizzard Entertainment
Airstrike Rocket by Vinz
Emperor Tank &
Fafnir Scout Car by General Frank
Freya Flak Tank by General Frank
BTNBulletPiercing by Huinipachutli
BTNCrushingGaleTrigger by Milan The Ripper
BTNElectrocute by Milan The Ripper
BTNEnergyFortress by Milan The Ripper
BTNFlicker by Milan The Ripper
BTNFoster by Milan The Ripper
BTNLaserT by rock.the.night
BTNScattershotBeam by Milan The Ripper
BTNSweep by Milan The Ripper
BTNTelekinesisLand by Milan The Ripper
Dire Wolf Acute Senses by Edge45
Electric Ball Pack by MangakaDark
Footman Defend by bu3ny
Iron Empire Armour Pack Vol. 1 by General Frank
Iron Empire Model Pack by General Frank
Bloodstone Dwarves by r.ace613
Legends of Arkain - BloodStone Dwarfs by Rhapsodie
Odin Heavy Assault Tank by General Frank
Tank Shells by Vinz
BTNFiredCannon by Moy
BTNGaussRifle1 by The_Silent
BTNGaussRifle2 by The_Silent
BTNGaussRifle3 by The_Silent
BTNINV_Weapon_Rifle_01 by Blizzard Entertainment, Blizzard Entertainment
BTNMetalPlatingLevel1 by The_Silent
BTNMetalPlatingLevel2 by The_Silent
BTNMetalPlatingLevel3 by The_Silent
Blood Elf Skyship by infrenus
Blood Elven Voyager by Vinz
Bloodelven Decimator by General Frank
BTNAdept003 by 8512590215848
BTNAdept01 by 8512590215848
BTNArcane by KelThuzad
BTNFeedbackAlternate by BETABABY
Shock Blast by Vinz
BTNWisp by Andreitch, JesusHipster
Guardian Wisp by JesusHipster
Ubershield by Vinz
#NAZWA?
BTNArcLightning by Milan The Ripper
Hex Orb by Vinz
HotS Banshee Queen Sylvanas Windrunner + alts by Blizzard Entertainment
BTNArcaneShield by A Void, Blizzard Entertainment
BTNMagicBeamAttack by Panda
BTNArcaneBolt by kola
BTNCorruption by Milan The Ripper
BTNHaunt by Milan The Ripper
BTNLifeSiphon by Milan The Ripper
BTNAmbition by Milan The Ripper
BTNBoss by Milan The Ripper
BTNPeriodicBurst by Milan The Ripper
Parrot (multiple varieties) by Bleeq
Great Elementals by Himperion
Repair by tillinghast
Gothic Warlord by A.R.
BTNBombard by Milan The Ripper
Retributer by Tarrasque
BTNFlameGuard by Milan The Ripper
BTNStability by Milan The Ripper
Blood Elf and High Elf Archers (Re-Classic) by johnwar
Blood Elf and High Elf Sorceress (Re-Classic) by johnwar
Blood Elf and High Elf Swordsmen (Re-Classic) by johnwar
Blood Elf Building Icons by bakr, Manastorm
High Elf Buildings by bakr, Manastorm
EtherRay by Darkfang
Rifleman Lordaeron HD by Asssssvi
BTNCommanding_Shout by Broxigar-
BTNMace by Golden-Drake
Basilisk (Burning Crusade) [COLOR VARIATIONS] by Zenonoth
Observer (Burning Crusade) [COLOR VARIATIONS] by Zenonoth
Core Hound by Explobomb
Dune Flyer by -Grendel
Dune_Crawler by -Grendel
Kraator by Zenonoth
Kurinnaxx by Zenonoth
Kraith by Renn01
Broken Void Brute by Tier10Trash
Infested Zombie by WhiteDeath
Void Broken (5 Derivatives) by Tier10Trash
Ravasaurs - Tyrannozors Pack by Renn01
Bone Worm (Burning Crusade) by Zenonoth
Shadowlands 9.1 - Corpse Flies + Variants by Sire Denathrius
Shadowlands 9.1 - Devourer Swarmer by Sire Denathrius
Shadowlands 9.1 - Maw Hopper and Derivatives by Sire Denathrius
Aura of Despair by Darkfang, Sarsaparilla
BloodAura by RvzerBro
Twilight Incinerate by Zephyrius2412
Void Drowned by Khil
BTNBloodMist by Milan The Ripper
BTNEntangledPain by Milan The Ripper
BTNPoison by Blacksoul723
BTNPoisonGas by KeLeNoR
BTNUproar by Milan The Ripper
Vampiric Blood by DarkePacific
Daemonic Arrow by Vinz
GreatElderHydraAcidSpewV.153 by kellym0
OrbOfVenom by UgoUgo
Blood Tick by Nortuega
Demonic Brethren (pack II) by Villagerino
BTNNerubEgg by alfredx_sotn
EggSack1 by alfredx_sotn
Roshan with Alt by cokoqu
Shadowlands 9.1 - Broker Worm by Sire Denathrius
Shadowlands 9.1 - Maw Flier + Variants by Sire Denathrius
Silithid Royalty by Zenonoth
Silithid Tank (Classic) [COLOR VARIATIONS] by Zenonoth
Slimes (Constipating Edition) by Sire Denathrius
SwampSlime-Pack by DREADMAN
Zek'Voz by Nortuega
Dwarven Court Mage by Direfury
LoneWolfBeastmaster by TheWhiteWolf
Wolf by Zenonoth
Wolf (Classic) [COLOR VARIATIONS] by Zenonoth, Blizzard Entertainment
Hussar by Mechanical Man
BTNINV_Axe_06 by Blizzard Entertainment
Flying Axes 2 BIG XL by Darkfang
BTNBearTrap by General Frank
It's a bear trap! by General Frank
Militia and Derivatives by Ujimasa Hojo
Poison Elemental by icewolf055
Priest Pack by Ilya Alaric
Spanish Cavalry by HerrDave
Field Gatling Gun by Mechanical Man, MiniMage
GoblinAirDrone by Geries, MiniMage
GoblinMineDrone by MiniMage
rocket3 by Mechanical Man
Warhammer Handgunners by HerrDave
Warhammer Infantry Pack by HerrDave
Altar of some sorts by supertoinkz
ArmoredWolf by Sellenisko
Beastmaster by frostwolf
Chimaera Rider and Derivatives by Ujimasa Hojo
Elemental Lord by frostwhisper
Female Grunt Pack by Jiok
BTNFireDragonElemental by Illidan(Evil)X
Fire Elemental by Illidan(Evil)X
FireElementalByMc by Mc !
Grunts by r.ace613
Grunt and Derivatives by Ujimasa Hojo
Grunt Captain by Stefan.K
Grunt Models (Re-Classic Pack) by johnwar
Hellscream's Fist by HerrDave
Horde Warmachine by HerrDave
BTNLightingElemental by jigrael
BTNLightningElemental by Mad
Lightning Elemental by Tarrasque
Old School Orc Towers by Tamplier
Orc Air Barge by Lord_T
Orc Slave/Militia/Boulder Thrower by Stefan.K
Orc Spearthrower Models (Pack) by johnwar
Orc Witch Doctor by By Ampharos_222
Orcish Berserker by supertoinkz
Ork Boyz 40K by EmirDaud, Darnish89
Raider and Derivatives by Ujimasa Hojo
Raider Models (Re-Classic Pack) by johnwar
Shaman and Derivatives by Ujimasa Hojo
BTNRam by Hantoo
Simple Orc Ram by Hantoo
Warlock Pack by Ilya Alaric
Wyvern H3 by Em!
Zuluhed the Whacked by Stefan.K
Heavy Bandit by Ripper7
Garithos Abilities by r.ace613
Lord Garithos (Re-Classic) by Aldeia
Lieutenant by Stefan.K
Roar Ability (Humans) by bakr
Frost Wyrm (Re-Classic) by johnwar
Ghoul (Re-Classic) by johnwar
Sprint by Wildfire
WoW Human Female Child Girl by Gtron
WoW Human Male Child Boy by Gtron
Aqir by frostwhisper
PinkMagicShield by Haistrah
Faceless &
faceless centaur by grunt
Faceless Nightmare Weaver by Misha
Faceless One Reaper by Dionesiist
Faceless One Sorcerer by Dionesiist
FacelessMutantMage by Radagast
FacelessOneScorpion by Sin'dorei300
FacelessOneWidow by Sin'dorei300
FacelessOneWorker by Sin'dorei300
Fiend by Dionesiist
FireTrapUp by JetFangInferno
Flying Fiend by Dionesiist
Grasping Tentacle by frostwhisper
BTNSoulArmor by Panda
Maw of Oblivion by Retera
Old God Pack by Explobomb
Assailant Spire by By Ampharos_222
Black Fur Hunter by By Ampharos_222
Bone Assassin by By Ampharos_222
Skull Sentinel by By Ampharos_222
Sniper by -Grendel
BTNSniper by -Grendel
Faceless One Gladiator by By Ampharos_222
Faceless One Guardian by By Ampharos_222
Faceless One Huntsman by By Ampharos_222
Faceless One Mastermind by By Ampharos_222
Faceless One Saboteur by By Ampharos_222
Felguard Midget by By Ampharos_222
Fel Thief by By Ampharos_222
Fel Vindicator_version 2 by By Ampharos_222
Flesh Scorcher by -Grendel
Gilgamesh by -Grendel
Hero_FallenAngel by By -Grendel
Imperator.blp by By Ampharos_222
Master Mage by By Ampharos_222
Naga Whaler by -Grendel
Neiobe by -Grendel
BTNHeroOgreCaptain by -Grendel
Ogre Captain by -Grendel
Skull Mage by By Ampharos_222
sniffer Hound.blp by By Ampharos_222
Soapscum the bandit by -Grendel
Unbroken One Saboteur by By Ampharos_222
Void Walker by By -Grendel
Zaghnor by -Grendel
SC2 HD Netherdragon by Astromen
SC2 Infernal Golem (Red, Green, Purple) by Astromen
G'huun by Sarsaparilla
Tzeentch Mutated Unit by Grey Knight
UnbrokenSerpantGuard by Radagast
Void Infernal, Mana Infernal, Sun Infernal by doom_sheep
Void Rain by Vinz
Void Rifts by Vinz
Voidfall by Vinz
Voidspawn Building Pack by Retera
- https://xgm-guru.translate.goog/p/w..._sl=ru&_x_tr_tl=en&_x_tr_hl=pl&_x_tr_pto=wapp
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- https://xgm-guru.translate.goog/p/w...tr_sl=ru&_x_tr_tl=pl&_x_tr_hl=pl&_x_tr_pto=sc
- https://xgm-guru.translate.goog/p/wc3/newtrees?_x_tr_sl=ru&_x_tr_tl=pl&_x_tr_hl=pl&_x_tr_pto=sc
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Special
- Welcome to the Wasteland - composed for Exodus by Peter “ShadowsOfLight” Gagliardi.
- Jiluuni City Theme - composed for Exodus by Dr. Dan Bell
- Raise Thy Sword - by Rich Douglas
- Night Before the Battle - by Brokendeck
- Born of Wind - by Piotr Szymankiewicz
World of Warcraft
- Ironforge ambients
- Suramar ambients
- Dalaran ambients
- Void ambients
- Stormwind Cataclysm music
- Arathi Highlands ambients
- For the Alliance
- Forsaken Flame
- Elwynn Forest
- Orcish music
Warcraft 3 Reforged
- Sad Mystery
Grim Dawn
- Four Years In
- No Man’s Land
- Old Country
- Terraced Road
- The Captain
- Forgotten
- Remember the Dead
- Into the Mines
- Foot of Earth
- Purge
- Shaper of Flesh
Days Gone
- Lost Lake
- Rest in Peace
- The Broken Road
- Riding NOMAD
- We’ve All Done Things
- Holy War
- The Rager Bear
Victor Vran
- Arcana
- Crypts
- Cursed District
- Fog
- Searching
- Shadows Watching
- Spiders
- Tension
Diablo 2
- Rogue Encampment
- Crypts
- Cave
- Wilderness
Witcher 1
- Dead City
Witcher 2
- The Tournament
- The Scent of Battle
- Dwarven Stone Upon Dwarven Stone
Songs of Conquest
- Loth’s Promise
Thronebreaker
- Ysgith
- Bloody Mistress
Total War: Warhammer
- Dwarven deployment music
- Dwarven combat music
Inaylia - HOTS - Valeera - generated with ElevenLabs
Kalandra - Witcher 3 - Yennefer - generated with ElevenLabs
Yosgrim - Overwatch - Torbjorn - generated with ElevenLabs
Tiris - HOTS - Kharazim - generated with ElevenLabs
Thurum - V Rising - Sir Erwin the Gallant Cavalier - generated with ElevenLabs
Dante - V Rising - Octavian, The Militia Captain - generated with ElevenLabs
Taghra - V Rising - Kjola the Countess - generated with ElevenLabs
Shady - V Rising - Belmont Vampire Hunter - generated with ElevenLabs
Solymus - LOL - Swain, Noxian Grand General - generated with ElevenLabs
Reynart - Overwatch - McCree - generated with ElevenLabs
Margoth - HOTS - Tychus - generated with ElevenLabs
Parrot/Perenolde - HOTS - Junkrat - generated with ElevenLabs
Hath - Witcher 3 - Olgierd - generated with ElevenLabs
Torek - Witcher 3 - Zoltan Chivay - generated with ElevenLabs
Engineer - Team Fortress 2 - Engineer - generated with ElevenLabs
Assimilator - WoW - Arcane Construct
Legionnaire - Warcraft - Footman - generated with ElevenLabs
Guardsman - Witcher 3 - Nilfgaard Quartermaster - generated with ElevenLabs
Marksman - V Rising - Vincent the Frostbringer - generated with ElevenLabs
Infiltrator - WoW - Mattias Shawn - generated with ElevenLabs
Discordant - HOTS - Valla - generated with ElevenLabs
Cleanser - Overwatch - Mercy - generated with ElevenLabs
Purifier - Warcraft 3 - Spellbreaker - generated with ElevenLabs
Direstrider - V Rising - Player Hero [Male] - generated with ElevenLabs
Sparrow - WoW - Gelbin - generated with ElevenLabs
Fenris - HOTS - Gazlowe - generated with ElevenLabs
Protector - WoW - Harvest Golem - generated with ElevenLabs
Miner - CSW - Dwarven Worker
Shieldbearer - CSW - Dwarven Footman
Rammer - CSW - Dwarven Knight
Lithomancer - Witcher 3 - Vimme Vivaldi - generated with ElevenLabs
Aetherologist - Witcher 3 - Dwarf Doctor - generated with ElevenLabs
Viper - Warcraft 3 - Mortar Team + Steamtank - generated with ElevenLabs
Tinkerer - WoW - Dwarf Male - generated with ElevenLabs
Igniter [Dwarves] - V Rising - Fisherman Boss - generated with ElevenLabs
Ironwolf - HOTS - Falstad + Steamtank - generated with ElevenLabs
Stinger - WoW - Player Hero [Dwarf Male] + Steamtank - generated with ElevenLabs
Peakdiver - WoW - Gelbin - generated with ElevenLabs
Little Inaylia - Witcher 3 - Godling Sara - generated with ElevenLabs
Little Derek - Witcher 3 - Godling Johnny - generated with ElevenLabs
Blackrock Champion - WoW - Nazgrel - generated with ElevenLabs
Stephen the Keen - Warcraft 3 - Paladin - generated with ElevenLabs
Vagabond - HOTS - Raynor - generated with ElevenLabs
Ranger - WoW - Mattias Shawn - generated with ElevenLabs
Revenants - Witcher 3 - Caranthir - generated with ElevenLabs
Revenant Keeper - Witcher 3 - Eredin - generated with ElevenLabs
Void Minion 1 - Warcraft 3 - German Naga Royal Guard + Lovecraftish bullshit by ChatGPT - generated with ElevenLabs (yeah, who would have thought German will work well in imitating ancient evil?)
Void Minion 2 - Warcraft 3 - German Naga Myrmidon + Lovecraftish bullshit by ChatGPT - generated with ElevenLabs
Miasma Ghosts & Void Voice - HOTS - Leoric - generated with ElevenLabs
Blackclad Pyromancer/Envoy (Prelude) - Witcher 3 - Witch Hunter 1 - generated with ElevenLabs
Hunter - V Rising - Archbishop Raziel - generated with ElevenLabs
Ashen Guard - Witcher 3 - Avallac'h - generated with ElevenLabs
Multiple minor characters, settlers, civilians - Witcher 3 - various NPCs - generated with ElevenLabs
Elevenlabs - AI voice over for dialogs and units
Inkarnate - prepared maps used in loading screens and in-game assets
Google Gemini - generation of several specific icons
_____________________________________________________________________________
Please do not edit the campaign and the maps without our permission. Do not rip assets from campaign files and respect their authors. If you don't know who made the asset you want to take, and didn’t find it on the credits list, feel free to ask.
As usual, in the grand scope of the project there is a chance we missed someone in the credits list. If you notice such a case, let us know.
There are a ton of custom systems written specifically for this and our future campaigns. Most of them are written as reusable libraries. At some point in the future I plan to release some of them as separate resources if there’s demand from people wanting to use them in their projects, as I did with the dialog system and the sound set system. Let me know if you are interested in something in particular.
This campaign contains bugs - we are sure of it
. It has a huuuuge feature creep, with lots of our crazy ideas put into life and then endless struggles with various Reforged, LUA, triggering and graphical shenanigans. The polishing phase took us a lot of time, it’s still not perfect, but at some point we had to decide that it’s “finished enough” to release it. So don’t hesitate to pinpoint bugs and suggestions - we will keep working on them
.
Known issues:
- Optional camp dialog lines remain unvoiced for now. We decided to leave them as such for now due to massive scope of the voice-over. We may add them in a patch.
- During dialogs you may sometimes temporarily unlock the camera by F10 or F12 - side effect of interactive cutscenes. It should almost immediately correct itself.
- There are empty messages that appear in the mission log any time you select or give an order. It's a side effect of the custom soundset system, required for unit portraits to clear properly after playing custom sounds. I found no better way to do this so far.
- After loading a save custom water color goes back to default one - Reforged bug.
Changelog:
Bugfixes:
- Fixed missing models after Reforged 3.0
- Fixed campaign screen broken after Reforged 3.0
Others:
- Added new weather effect in Chapter 3
Bugfixes:
- Fixed crashes caused by Reforged 3.0's incompatible change in UI frames - 24 unit selection now works properly
- Adjusted doodad model paths without .mdl extension - they stopped working on Reforged 3.0. Also fixed some vanilla SD doodads that broke because Blizzard introduced variations to them, so now the game looks for e.g. PostLantern0 instead of PostLantern
- Dante's orbs no longer throw red errors of death when summoned
Rebalancing:
- Tinkerer's Field Repairs no longer require energy
- Increased hitpoints (i.e. amount of wood to harvest) from 50 to 100 of all harvestable trees
- Yosgrim's Heartstroke is now applied on every 4th attack instead of 5th
- Slightly reduced damage of Inaylia's Discharging Cleave
- Various AoE abilities - cleaves, smashes, flamethrowers, grenades - no longer affect air units
Others:
- Reduced Stalker Prime's move animation speed
- Dante's orbs summoned by his ult should no longer stack on one another, but follow him in a circle "formation"
Chapter 2:
- Fixed wrong unit name in quest description
Chapter 4C, Part 1:
- Forge research now affects Infiltrators
Heroes:
Reduced Inaylia's Liquidation's base damage from 600/800/1000 to 400/500/600 (+15% per Violet Drain stack)
Increased Kalandra's Eradication Flux damage from 3 to 5 per 150ms
Yosgrim's Slugfest now always pushes enemies forward (previously the direction was away from him, so dependently on the angle it could have been sideways), so they are more likely to be in range of his final jump
Increased cooldown of Thurum's Implosion Oil Grenade from 8 to 20s
Playable units:
Fixed Peakdiver's description.
Fixed Cleanser Adept Training's description.
Reduced collider size of Fenris from 48 to 24.
Fire on the move can now target structures, however due to Warcraft's limitation it does not pick structures automatically - you have to right-click a structure and it will be attacked on the move as long as your unit is in range
Changed hotkeys for Call to Arms not to conflict with Assimilator
Enemy units:
Reduced damage over time dealt to structures by Viper's Acidic Cloud from 15 to 5/s.
Items:
Fixed incorrect description of Spellbreaking Plates item.
Other:
Knockback abilities can no longer affect Massive units.
Fixed issue with summoned units sometimes appearing beyond walkable area.
Fixed mechanics disabling enemy AIs after losing all meaningful buildings - there should no longer be a time window after losing last building when a surviving worker can build another one
Changed a subtitle for Continue Campaign button for more clarity.
Chapter 1:
- Inaylia now starts at level 2 with Phaseshift Strike unlocked to prevent soft-locking the player in the final bossfight without silencing capability. If you want a challenge, you can still unlearn this ability in a camp.
Chapter 2:
- Added an extra minimap icon for the corridor to clear to reach the eastern valve
- Fixed tunnel collapse requirement being in the wrong quest
- When escorting the train, Mesmeric air transports should no longer drop invulnerable enemies on the player's head
Chapter 4B:
- Slightly reduced amount of miasmite in mines
Chapter 4C, Part 1:
- Inaylia's dialog about deactivating the towers no longer plays if the towers are already dead
Chapter 4C, Part 3:
- Removed leftover message about finding Derek when he is already in the east with the wolf
- Derek can no longer miss Inaylia if she is hidden at the edge of bushes
Chapter 5:
- Kalandra no longer loses Arcane Shackles ability after using her ult
- The player now properly loses when Kalandra dies when capturing the Keeper or Lesser Revenant
Localization Changelog:
- [2026.09.25] Added Chinese localization for version 1.02.1 provided by @NovaLan
来源:Hiveworkshop · hiveworkshop.com