GTA 3 Mobile 的 Nintendo Switch 移植版
GTA 3 Mobile - Switch Port
GTA 3 Mobile 推出了 Nintendo Switch 移植版,最新 release 已修复存档无法保存及存档文件无法覆盖重写的问题。V1 Switch 机型即使超频并开启全预载仍存在卡顿、无法稳定 60 fps,作者建议提交日志以排查原因。
GTA 3 Mobile - Nintendo Switch port
Yeah, yeah, we already have GTA 3 decompiled, I know
But to be fair, .nro and PC assets are not so easy to come by these days.
And I just wanted to try port something over
https://github.com/mariob0y/gta3-nx
It works very well, but unfortunately you can't save...
lol, that's a bummer
I fixed it in latest release, here it is
https://github.com/mariob0y/gta3-nx/releases/tag/1.0.2
Tested it, and saving works. Many thanks!
Post automatically merged: Aug 27, 2026
After two hours of testing, I noticed that a saved game cannot be overwritten. A new one always has to be created. Is there a way to fix this?
Tested it, and saving works. Many thanks!
Post automatically merged: Aug 27, 2026
After two hours of testing, I noticed that a saved game cannot be overwritten. A new one always has to be created. Is there a way to fix this?
addressed it in the latest release:
https://github.com/mariob0y/gta3-nx/releases/tag/1.0.3
rewriting save file should work fine now, let me know how it goes
Thanks for fixing the error, I tested it and it works now!
GTA 3 Mobile - Nintendo Switch port
Yeah, yeah, we already have GTA 3 decompiled, I know
But to be fair, .nro and PC assets are not so easy to come by these days.
And I just wanted to try port something overhttps://github.com/mariob0y/gta3-nx
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Tbh the re3 switch port was kinda buggy so this is great! Thank you!
Awesome! Thank you!
Unfortunately, my V1 Switch can't maintain a stable 60 fps, even with overclocking. There is a lot of stuttering, even with the full preload option enabled. I hope performance is improved in future versions.
Never mind I think I know what I did wrong.
Actually not..
I can't seem to find the libGame.so file in my install ( on my phone or on any apk packs I downloaded )
The only files in the LIB folder are.
libUE4.so
libapp.so
libbacktrace-native.so
libc++_shared.so
libflutter.so
libpairipcore.so
libsentry-android.so
libsentry.so
libtry-alloc-lib.so
Edit 3:
Completely ignore me... for some reason I was thinking this targeted the definitive edition. I got things squared away now.
Thanks
Awesome! Thank you!
Unfortunately, my V1 Switch can't maintain a stable 60 fps, even with overclocking. There is a lot of stuttering, even with the full preload option enabled. I hope performance is improved in future versions.
can you please set `debug_log_enabled` to 1 in config and share logs after stuttering gameplay?
granted I use OLED consolem not v1, but in my case, with preload and overcloking its stable 60 fps. thus logs would be very helpful for me to find a root cause
Last edited by mariob0y, 5 minutes ago
来源:Gbatemp · gbatemp.net