《Star Wars Zero Company》1.2版更新加入战役修饰器并下调升级费用
Star Wars Zero Company Adds Modifiers, Cuts Upgrade Costs, More in Massive Update
EA 与 Bit Reactor 为《Star Wars Zero Company》推出 1.2 版更新,全平台包括 PS5 现已可用。更新加入可选战役修饰器、全游戏平衡调整并下调升级设施费用,同时修复大量软锁与性能问题。
同一新闻,精选展示《《Star Wars Zero Company》1.2 更新加入战役修正与降价,角色削弱引争议》
Tactical download
by Stephen Tailby- Yesterday, 6:30pm

EA and Bit Reactor have released a huge game update for Star Wars Zero Company, the good but rough-around-the-edges strategy game set in a galaxy far, far away.
The update brings the game to version 1.2, and it's available now on all platforms, including PS5 of course.
Not only does the update fix a large number of bugs, it introduces new campaign modifiers and makes sweeping balance adjustments across the whole game.
The campaign modifiers allow you to enable a number of optional gameplay adjusters that can make the game more challenging. You can pick and choose them when starting a new campaign.
Among plenty of other things, they allow you to:
- Enable instant death
- Decrease the max health boosts from receiving Focus Points
- Make it so assist shots have a chance to miss
- Stop characters who dislike each other from getting shared upgrades
On top of the modifiers, the update makes some significant balance changes.
Specific classes and named characters such as Cly have been nerfed a bit, while many of the Upgrade Facility's upgrades have had their costs slashed.
I remember being very short on Credits near constantly in Zero Company, so making these upgrades more affordable is a nice change.
The bug fixes are wide-ranging, covering softlocks, inconsistencies with targeting and Overwatch, performance issues, and much more.
You can view the full patch notes through the link. It's a hefty update that goes some way to improve the game, so if you were having some trouble with it, now might be a good time to try again.
Are you still enjoying Star Wars Zero Company? Tell us in the comments section below.
[source ea.com]
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Stephen has been part of the Push Square team for over six years, bringing boundless enthusiasm and a deep knowledge of video games to his role as Assistant Editor. Having grown up playing every PlayStation console to date, he's developed an eclectic taste, with particular passion for indie games, arcade racers, and puzzlers. He's also our go-to guy for Sonic-related matters, much to his delight/chagrin.
来源:Push Square · pushsquare.com