SAND: Raiders of Sophie 获得首个重大更新 Last Port in the Storm
SAND: Raiders of Sophie gets first major update Last Port in the Storm
SAND: Raiders of Sophie 推出首个大型更新 Last Port in the Storm,新增太空港岛屿与黑曜石火山口等。新生物群系引入热累积伤害与岩浆裂隙机制,太空港将作为 Storm Dive 的最终撤离点。更新还修复多项漏洞并列出 Intel GPU 等已知问题。
本作首个大型更新新增太空港岛屿与黑曜石火山口,玩家探索时将面临热累积与岩浆裂隙等新环境威胁。
The online multiplayer mech base building and looter SAND: Raiders of Sophie has got its first major update, which has been called Last Port in the Storm. This first major update has added a new island, new biome, new environmental hazards, and additional updates. There are some known issues which have also been listed by the development team.
SAND: Raiders of Sophie Last Port in the Storm update patch notes
Changelog
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New island: Spaceport
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An expansive new island filled with valuable loot and resources
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Will be used as a final extraction point in Storm Dive
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New Biome: Obsidian Crater
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Aurogen Crystals will only spawn in this biome
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Has a unique POI inside it.
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Has unique lava cracks that will deal damage to players and tramplers who approach them too closely
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Has a new Heat mechanic that will accumulate character’s temperature and will start dealing damage once it is accumulated enough.
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Dropship Crash Site
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Small event that happens once in a specific time window
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In order for the new dropship timer to start, the current one should despawn first. For that it should be visited at least once by any player.
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Dropship that got covered by Storm automatically counts as visited.
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Dropship Crash Site is marked on the map
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Approaching the Crash Site will trigger the Ironclads to spawn.
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Some Islands now have additional secret spots to explore
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Some islands now have Energy Powered Doors
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In order to open those doors, the reactor should be enabled and have energy.
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Every Energy Consuming Device is now visually linked to its reactor by set of wires.
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Reactor on the Dreadnought is broken and can’t be refilled, so make every second count while using the doors linked to them
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Added some readable notes. To some of the islands to expand the lore of the Sophie a bit,
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More notes will be added in the future
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Nerfed The Throwing Speed of the Impact Grenades
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They can no longer be Spammed because of the increased wind up time.
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Improved the musical system so that combat music will start and stop correctly
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Added “Report Player” button to the “You’ve been killed” screen
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Updated the drop items mechanic so that items couldn’t be dropped through obstacles
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Fixed an issue with the world generation. Now terrain should be less mountainous and easier to traverse
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Also the Islands should stay a bit further away from the edges of the map so most of them don’t get covered by the first circle.
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Fixed an exploit that allowed duplicating some items (including Orbital Strike)
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Fixed an issue where it was impossible to reload the ‘M82’ Rifle with non-default ammo if it was brought from orbit
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Fixed an issue that player name might not be shown to other players
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Fixed a lot of issues with gamepad controls
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Fixed an issue that gunboats would be semi-transparent
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Fixed an issue that some VFX weren’t visible through the windows
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Fixed an issue where “Apply” & “Save changes” buttons become unresponsive after entering the Keyboard & Mouse Keybindings
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Fixed an issue where the trampler blueprint image would be corrupted in some cases
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Reverted “Fixed an issue where the trampler kept moving after the steering wheel was destroyed”
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Now the trampler will continue moving after the Steering Wheel was destroyed
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Fixed an issue where the avatar appeared partially or completely below the ground after re-entering an expedition
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Fixed an issue that allowed players to use ladders to access restricted areas.
You might notice freezes/FPS drops in the first ~20 minutes of your match. This happens because of the shader compilation. In future updates, we’ll try to improve the compilation process so it doesn’t affect gameplay.
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Known Issues
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There may be graphical issues and artifacts when playing on Intel GPU’s
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The character cannot enter the Expedition if the Invite has been accepted at the Tutorial pop-up background
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Items may be displayed inside the character’s body in some cases
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Large items may float around the character
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Character may become invulnerable to melee damage while interacting with turrets or the steering wheel
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Bullets can pass through the character on a speed-boosted trampler
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Shotgun might not deal damage at close range distance
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Ironclads can be triggered multiple times by reentering the trigger area
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Character can become occluded in some cases
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Character hands are “broken” when they carry energy rods
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Player may not receive a corresponding VFX from heat damage
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Boxes may remain stuck inside the fridge after the Trampler is destroyed
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Unfortunately, the flickering and teleporting ghouls have returned when attempting to mount a turret.
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There might be places in terrain where the character can fall under terrain
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This occurs in places where terrain is extremely steep
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Character can let go of ladder if it’s under an angle
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Box with cannon can fly in the air after uninstalling it while holding large items in hands
Source: Steam
来源:Thesixthaxis · thesixthaxis.com