Forsaken Kingdom 新属性实现疑问
Question about the implementation of the new stats
Forsaken Kingdom 引入的 Ability Amplification 与 Resolve 等新属性在 patch 3.0 后缺乏 GUI 获取接口,用户发帖询问如何通过 JASS 或 GUI 访问。作者指出在 GUI 明显位置未找到对应函数,认为若无访问方式则属性对自定义地图无实用价值。
So Forsaken Kingdom introduced a bunch of new stats like Ability Amplification, Resolve, etc. etc. and they're all well and great for the campaign or if you want to introduce them to something fairly like melee, but until now I've assumed they were quite poorly set up to be used for custom maps because we lacked any way to "GetUnitAbilityAmplification" for example (at least in GUI I'm fairly certain), but I got to thinking today: internally that function has to exist, I don't know much access people potentially have to that but when spell damage calculation is applied after patch 3.0 it has to make a check for the casting unit's AbilityAmp to do that... So at the very least it should be possible... whether or not it is might be a different question.
So my question is really just if anybody knows anything about that or how to potentially access these new stats in JASS or GUI because without that they're really fancy and not at all useful. It could also be I've just totally missed it but I have looked in the obvious placed for GUI I feel like and found absolutely nothing.
来源:Hiveworkshop · hiveworkshop.com