AMD FSR 4.1 将登陆 Xbox Series X/S 与 ROG Xbox 掌机
AMD FSR 4.1 Is Coming Soon To Xbox Series X/S As Well As ROG Xbox Handhelds
XBOX 与 AMD 公布计划将 AMD FSR 4.1 带到 Xbox Series X/S 主机及 ROG 掌机,暂未给出上线时间。XBOX CTO 称该技术为开发者提供新工具,合作还将延续至 Project Helix 并借 FSR Diamond 推进后续工作。
同一新闻,精选展示《AMD将新超分技术带到Xbox Series并预告用于Project Helix的FSR Diamond》

This morning, XBOX and AMD have revealed plans to bring AMD’s FSR (FidelityFX Super Resolution) 4.1 to XBOX’s pair of home consoles, as well as its run of ROG handhelds.
For those not dialled in, FSR is AMD’s proprietary upscaling technology which renders games at a lower resolution before improving performance and fidelity through machine-learning-powered tech.
In the above video, AMD GM Jack Huynh invited XBOX’s Chief Technology Officer, Scott Van Vliet, to share the news regarding the upcoming optimisations while also seeming to suggest the partnership would carry through to Project Helix.
“”Today, we’re excited to take another step forward together with FSR4.1 coming to Xbox. Now, we’ve worked very closely with AMD to optimize this technology, giving developers another powerful tool for great performance and visual quality for players. Now, whether you’re playing on an Xbox Ally handheld, as well as coming soon to Xbox Series S and X consoles, this is just the beginning.
Our teams are continuing to work together across hardware and software. And there’s even more ahead with Project Helix, leveraging FSR Diamond to power what comes next.”
There’s currently no timeline on when FSR 4.1 will come to XBOX Series X/S or ROG handhelds; all that’s known is it’s coming.
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来源:Press Start · press-start.com.au