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Gbatemp· Gimmi1984·· 54 分钟前AI 评分35

Reticulating Splines — 《模拟城市2000》重新构想

Reticulating Splines — SimCity 2000, reimagined.

AI 导读

Daniel(Realm667)基于开源重实现 OpenSC2K 推出个人项目 Reticulating Splines,重新构想《模拟城市2000》。该项目支持导入原版素材、昼夜光照与天气季节效果、更大地图及 mod,无需原版资源也可玩,作者估计模拟约 99% 忠实原版,多人模式目前处于 beta 阶段。项目仍为进行中状态,作者借助 OpenAI Codex 实现并公开征集测试。

正文

Gimmi1984

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Hi everyone,

I'm Daniel, also known as Realm667. SimCity 2000 has stayed with me for decades, and I've been working on a personal project to bring new possibilities to those familiar cities: Reticulating Splines.

It's built on OpenSC2K, the open-source reimplementation of SimCity 2000. Huge thanks to Nicholas Ochoa and the OpenSC2K contributors—their work is the foundation that makes this project possible.

The idea is to keep the classic experience while giving you more ways to enjoy it:

  • Import graphics, music and sounds from your own supported SimCity 2000 copy.
  • Add atmosphere with day/night lighting, weather and seasonal effects.
  • Explore larger maps, additional building tools and quality-of-life improvements.
  • Customize your experience with mods and alternative graphics and audio.
  • Keep things classic by playing with enhancements disabled.

Don't own the original? Optional replacement graphics and audio let you play without original game assets.

intro-1.jpg

dayandnight.jpg

footer-back.jpg

This is still a work in progress, and I'd love help testing it. My personal estimate is that the simulation is around 99% faithful to the original—not a measured compatibility guarantee. Experienced players who can spot unexpected behaviour would be especially helpful.

Multiplayer is currently in beta and under active development. Please expect rough edges.

I'm not a programmer by background. I provide the ideas, direction and testing, and use OpenAI Codex to help implement the additions. I want to be open about that and give proper credit to the people behind OpenSC2K.

Screenshots, features and the GitHub project are linked here:
https://rs.realm667.com/

If you try it, I'd love to hear what feels right, what feels off, and which city you brought back to life.

Dan

lightwo

It doesn't thrill me that this used AI extensively, but I have to admit that the vibrant touch and water reflections really give it a pleasant look more reminiscent of modern pixel art games. I can imagine myself playing it that way much more so than the original, #0000ff-ass looking water that looked just awful.

来源:Gbatemp · gbatemp.net