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《earth-regen》Update 12 更新加入可见空气与新手教程

Update 12: visible air and a new tutorial

AI 导读

《earth-regen》Update 12 更新改变游戏外观与开局方式,加入可见空气反馈并重做带动画手示范的新手教程。空气脏时棕色、清洁后淡蓝,建造可拖拽机器且电线近水平自动平齐发光。开局技能 Clean Index 成本降约四分之一,回收价调为12,降低入门门槛。

推荐理由

Update 12 重做手把手教程并加入可见空气与建造优化,玩家可直观掌握清理进度,新手上手成本也更低。

正文 · 原文

This one changes how the game looks and how it starts. Every place now has air you can see, brown while it is dirty and clear once it is clean. I rebuilt the tutorial with a hand that shows each move, and the start is cheaper. Building is quicker too: drag machines straight out of the build tray, and wires snap level.


The air

A dirty place now sits under a brown haze, thickest around the trash. As you clean it the brown thins out, and when the place is clean only a faint light blue is left, a little stronger over the grounds you finished. It drifts slowly, it stays visible at night, and it sits under your machines so it never covers a card.

The green patches that used to grow on a healing place are gone. The air shows that now.

  • Every step is short now, one or two lines.
  • An animated hand does each move for you first: dragging the map, sweeping trash, dragging a machine out, drawing a wire, cutting one.
  • Some steps carry a small picture, like the machines your Clean Index opens next or what a Landfill takes and gives.
  • The card pops in quickly on every new step, so you notice it changed.
  • Machine notes show the machine's inputs and outputs as a picture.
  • Some notes have a hand or a picture too: the Codex tabs, the overlays, picking several machines, wiring one output into many, a tidier map and flying to Greenhaven.
  • The note about Trials waits until half of the Wastelands is dug, instead of arriving as the tutorial ends.
  • The card that popped up after taking a skill is gone, because the skill's own text already says it. Its practice room button moved to the skill's hover card: TRY IT tries the machine in a safe room.
  • The first step of the Plan says to open the Recycler before you put it down.

Building

  • Drag a machine from the build tray straight onto the map. Clicking it and then the map works as before.
  • Hold a machine, a wire or a dragged machine near the edge of the screen and the map moves that way.
  • Wire magnet: while you drag a machine, a wire that is nearly level snaps level and glows gold. It works on wires with corners too. Settings, Building, Wire magnet turns it off.
  • A square wire (Ctrl) is now rounded at the corners you placed yourself, like at its other corners, and the dot sits on the wire.
  • Settings, Building, Grid look: lines as before, or dots.
  • Find a machine in the build tray works again. Typing in it did nothing for the last two updates.

A cheaper start

  • The first skills cost about a quarter less Clean Index. Recycling is 12 now.
  • Your first Volunteer is still free. The next ones cost $3, then $6, and each one after that twice the one before.

Also

  • The Overlays bar now arrives with your first Solar Panel, or as soon as you take Solar Power, instead of with the first Recycler.
  • Weather badges stay readable on top of an overlay.
  • New icons for the Trash Cleaner, the Labour Exchange and the Grid Foundry. The Trash Cleaner's shovel digs while it works.
  • The planet on the main menu is sharper, with soft lakes and inland seas.
  • An Outreach Hub whose workforce is full while it waits for power says POOL FULL.
  • A build tray group with one machine says "1 machine".

来源:itch.io Devlogs · disagreeg.itch.io