《earth-regen》Update 12 更新加入可见空气与新手教程
Update 12: visible air and a new tutorial
《earth-regen》Update 12 更新改变游戏外观与开局方式,加入可见空气反馈并重做带动画手示范的新手教程。空气脏时棕色、清洁后淡蓝,建造可拖拽机器且电线近水平自动平齐发光。开局技能 Clean Index 成本降约四分之一,回收价调为12,降低入门门槛。
Update 12 重做手把手教程并加入可见空气与建造优化,玩家可直观掌握清理进度,新手上手成本也更低。
This one changes how the game looks and how it starts. Every place now has air you can see, brown while it is dirty and clear once it is clean. I rebuilt the tutorial with a hand that shows each move, and the start is cheaper. Building is quicker too: drag machines straight out of the build tray, and wires snap level.

The air
A dirty place now sits under a brown haze, thickest around the trash. As you clean it the brown thins out, and when the place is clean only a faint light blue is left, a little stronger over the grounds you finished. It drifts slowly, it stays visible at night, and it sits under your machines so it never covers a card.
The green patches that used to grow on a healing place are gone. The air shows that now.
- Every step is short now, one or two lines.
- An animated hand does each move for you first: dragging the map, sweeping trash, dragging a machine out, drawing a wire, cutting one.
- Some steps carry a small picture, like the machines your Clean Index opens next or what a Landfill takes and gives.
- The card pops in quickly on every new step, so you notice it changed.
- Machine notes show the machine's inputs and outputs as a picture.
- Some notes have a hand or a picture too: the Codex tabs, the overlays, picking several machines, wiring one output into many, a tidier map and flying to Greenhaven.
- The note about Trials waits until half of the Wastelands is dug, instead of arriving as the tutorial ends.
- The card that popped up after taking a skill is gone, because the skill's own text already says it. Its practice room button moved to the skill's hover card: TRY IT tries the machine in a safe room.
- The first step of the Plan says to open the Recycler before you put it down.
Building
- Drag a machine from the build tray straight onto the map. Clicking it and then the map works as before.
- Hold a machine, a wire or a dragged machine near the edge of the screen and the map moves that way.
- Wire magnet: while you drag a machine, a wire that is nearly level snaps level and glows gold. It works on wires with corners too. Settings, Building, Wire magnet turns it off.
- A square wire (Ctrl) is now rounded at the corners you placed yourself, like at its other corners, and the dot sits on the wire.
- Settings, Building, Grid look: lines as before, or dots.
- Find a machine in the build tray works again. Typing in it did nothing for the last two updates.
A cheaper start
- The first skills cost about a quarter less Clean Index. Recycling is 12 now.
- Your first Volunteer is still free. The next ones cost $3, then $6, and each one after that twice the one before.
Also
- The Overlays bar now arrives with your first Solar Panel, or as soon as you take Solar Power, instead of with the first Recycler.
- Weather badges stay readable on top of an overlay.
- New icons for the Trash Cleaner, the Labour Exchange and the Grid Foundry. The Trash Cleaner's shovel digs while it works.
- The planet on the main menu is sharper, with soft lakes and inland seas.
- An Outreach Hub whose workforce is full while it waits for power says POOL FULL.
- A build tray group with one machine says "1 machine".
来源:itch.io Devlogs · disagreeg.itch.io